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0089 - Essen '21 Game Chats Part 2

Season 5, Ep. 89

Next up, interviews with The Detective Society and Dakota Irish.


First, Dan Wiseman, Managing Director and Head of Marketing for The Detective Society.

The Detective Society, based in London, create immersive narrative puzzle experiences. They make mystery detective games merging the vibe of a complex escape room with the dark tension of a whodunit.

https://thedetectivesociety.com


Now making my way over to Hall 5 to meet Luke McIntosh, Managing Director of Dakota Irish.

Dakota Irish, based in Graiguenamanagh, Co. Kilkenny, Ireland, create beautiful things for lovers of distinctive, artisan, handcrafted game accessories.

https://www.dakotairish.com


We hope you enjoyed the podcast.

Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie)

 

 

Acknowledgements

Music 

Title: One Love Hip Hop

Artist: PACMAN* ft. RHYZUP

Source: https://bit.ly/2txLghm​

License: Creative Commons - Attribution 3.0 - CC BY 3.0


Cover Art 

Title: Talking Spiel

Artist: Allen Higgins

Source: Instagram_Format_Post_b.png

License: CC BY-NC-SA


Podcast Licence

CC BY-NC-SA 4.0

By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.

More Episodes

11/28/2022

0096 - Essen '22 Game Chats Part 3

Season 5, Ep. 96
The third series of interviews from Spiel ’22… Opening with Micael Sousa from Universidade de Coimbra (pronounciation: kəʊˈɪmbrə, or ˈkɔɪmbrə - if you say ‘Queenborough’ you won't be far wrong).Micael talks about serious games and the game-centric facilitation approach he has developed for, among other things, understanding and solving spatial planning challenges.https://www.linkedin.com/in/micaelssousa/Mentions and References: “Challenges for Game Designers” by Brenda (née) Brathwaite and Ian Schreiber (2008)“Game Balance” by Ian Schreiber and Brenda Romero (2017).The Dixit card game (https://boardgamegeek.com/boardgame/39856/dixit)“Rules of Play” by Katie Salen and Eric Zimmerman (2004)“Characteristics of Games” by by George Skaff Elias, Karl Robert Gutschera, and Richard Garfield (2020)“Building Blocks of Tabletop Game Design – An Encyclopaedia of Mechanisms” by Geoffrey Engelstein and Isaac Shalev (2022)“The Gamer's Brain” by Celia Hodent (2017)“The Art of Game Design” by Jess Schell (2008)“Man, Play and Games” by Roger Caillois (1958, 1961 English translation)“Homo Ludens” by Johan Huizinga (1950)Ludem approachAt 20’ with Xeo Lye from Capital Gains Studio – Singapore tabletop game designer talking about his educational game “Cryptocurrency”, a game for learning about crypto scams.https://www.capitalgainsgroup.comAnd finally, we chatted with Sara Favaron (at 35’), Brand Manager from Asmodee Research. Sara talked about Asmodee's Access+ games and their commitment to CSR as manifest in product lines that are both accessible and that address educational, health, cognitive and social development goals.============================I hope you enjoy the podcast.============================ AcknowledgementsMusic Title: Hades, from the album Chromatic T-RexArtist: Ben PruntySource:  https://www.benpruntymusic.com/License: Permission to use was granted by Ben Prunty. Non-transferable license.Cover Art Title: Talking Spiel - LearnArtist: Allen HigginsSource: Spiel_play_22License: CC BY-NC-SAPodcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.