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Design Talk (dot IE)
A podcast about design in-the-wild: The good, the beautiful, the useful.
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210. 0210 - On Product Management with Laura Fay
21:53Hosts: Clare Mustapha and Laksh Sharma - We are delighted to have Laura Fay join us today. Laura studied Computer Science at Trinity College before setting out to the United States and kicking off her long career in the tech sector.· To start, Laura, can you talk about your journey from technologist towards product leadership?· The tech sector has always been ‘about the technology’, but is it ‘product’ or ‘service’? What is the right way to think about it? · Do new tech delivery and payment models change how we design and sell digital?· Can you talk about the gap between engineers and salespeople? · Should we consider the product person a ‘representative from Sales’ to Development or are they Development’s ambassador to the rest of the company?· What would you say to someone who wants to get into product management? What competencies do they need to learn and hone?· Questions from the audience.Well, we’ll wrap up there.Thank you, Laura, for taking the time to talk with us and share your ideas and experience with us today.(thanks, wrap-up, summary). Notes:Laura Fay presenting on XAAS to Product Collective https://www.youtube.com/watch?v=0fcoWq5CgbILaura’s participation in a panel video “RSIA Researcher Hot Takes” https://www.youtube.com/watch?v=FRC_M2tz_o8AcknowledgementsMusic Title: Voltaic FluctuationsArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben PruntyCover Art Title: Complex collageArtist: Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.
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209. 0209 - Prompts for Change with Suzanne Brennan
36:52Hosts: Joe and Adam We are delighted to have Suzanne Brennan with us today. Suzanne works as Innovation Lead at InsTech.ie.To start, Suzanne, can you tell us a little about yourself and about InsTech?Can you give us a sketch of the Insurance sector in Ireland (local market, global market, retail/commercial, insurance/reinsurance).Talk about challenges to the insurance industry from an innovation perspective? And how is the industry responding to disruptive technologies? You recently launched a report focusing on the future of insurance in Ireland. What was the motivation behind the project? Can you talk us through the research design, the methodology? Why did you start with insights and interviews rather than the traditional survey and questionnaire? How are useful are surveys and questionnaires? What worked well and what would you change if you had to do it again? So, the report is aimed at capability building in the industry. How do you imagine a member organisation will act on the findings? How can Design Thinking be used to enact and enable organisational change and transformation? How important is diversity in the creative process? Is that something you pay particular attention to? The role of leadership – the old model of leadership is defunct to some extent, in that for the process of innovation it is not necessarily assumed that the leader has all the ideas / answers. However, is there a role for a leader within the team and, if so, what is it?Psychological safety is really important if the creative process is a team effort. It requires the team to listen and withhold immediate judgement so that ideas are aired and properly considered. How do you facilitate this process?Creativity and motivation are somewhat interlinked – the creative ability coupled with the desire and motivation to create something useful, beautiful, or different. How do you identify creative people and how do you support the creative process?Any questions from the audience? Well, we’ll wrap up there. Thank you for talking with us today and sharing your knowledge and expertise. NOTES:InsTech.ie website: https://www.instech.ieInsurance Innovation Capability Report 2023 - https://www.instech.ie/insurance-innovation-capability-report-2023 Acknowledgements Music Title: Voltaic FluctuationsArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty Cover Art Title: Complex collageArtist: Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0 Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.208. 0208 - Publishing Board Games with Mark Cooke
37:34Hosts: Subhashini Srinivasan and Calum McCarthyWe are very pleased to have Mark Cooke from Bright Eye Games with us today to talk about the business of publishing boardgames.Brief self-introduction: How you ended up in Games and your motivation for staying in the industry.How did you get into the gaming industry, and what motivates you to stay in it?”What are the practicalities of being a publisher?How did you discover CoraQuest, and what prompted you to publish it?How important is the pitch for a game idea or game in development?Can you talk about the challenges and opportunities of creating sustainable products?How important are conventions and other forums for generating interest and finding your community?What new projects are you working on for Bright Eye Games?Are there any instances of licensing issues in the industry?Do you prefer physical or digital games, and what are your thoughts on video game versions, companion Apps, digital resources? Talk a little about the role of game mechanics in terms of play and genre?As a designer, how do you create atmosphere, mood, or essence of the game?What financial aspects do you consider when deciding to publish a game?How do you do marketing in this business?Thank you for taking the time to talk with us and share your experiences.Notes:Bright Eye Games https://www.brighteyegames.comSome titles published by Bright Eye Games:CoraQuest (2022)Battle Dentale (2023)The Plot Thickens (2023)Termite Towers (2022)Waggle Dance (2022)Interesting information about, and by, the game industry…Green Games Guide: https://www.greengamesguide.com/read-the-guideBoardGameGeek: https://boardgamegeek.com/The Dice Tower: https://www.dicetower.com/Shut Up and Sit Down: https://www.shutupandsitdown.com/AireCon: https://www.airecon.co.uk/AcknowledgementsMusic Title: Voltaic FluctuationsArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben PruntyCover Art Title: Aharoni 88 + Equalise Character HeightArtist: Allen HigginsSource: AudioStudio-Name.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.207. 0207 - Annunziata - BAEF Educator Interview
24:51Annunziata Esposito Amideo in conversation with Allen Higgins Nunzia is an Assistant Professor in Management Information Systems at University College Dublin, she is a member of the UK OR Society and its special interest group WORAN, and the current secretary of the EURO WISDOM Forum.· To start, Analytics educators come from all kinds of professions, how did you find yourself working in this field?· Can you share some lessons learned on becoming an analytics educator? (Three tips for a lecturer starting out?) · Can you tell us a bit about your own research interests?· I know you record a lot of your lectures for students. Do pre-recorded lecturers change the classroom experience?· What for you is the essence of practical analytics? (a process of optimization… The issue is that analytics and Operational Research (optimization is part of OR) are not really the same: · Can you talk about the challenges surrounding the academic/industry interface? (pure mathematics, applied mathematics > practical mathematics).· What technologies are a must-have in your toolbox? Your ‘go to’ tools for analysing data? · To close out the interview... Do you have a favourite science or data podcast or video channel, or geeky secret?· Other questions…Well, we’ll wrap up there.Thank you for sharing your ideas with us today.A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at: https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27gAcknowledgementsMusic Title: Guitar HouseArtist: josh pan (2020)Source: https://www.youtube.com/watch?v=JL-LId8ZWBMLicense: License CC BY 3.0Cover Art Title: Complex collaboration for BAEFArtist: Nuno Machado and Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.206. 0206 - Working in Code with Anna Browne (née Brady)
24:40Hi, I'm Allen Higgins, you're listening to Design Talk.I am delighted to have Anna Browne (née Brady) as my guest today, to talk about and reflect upon her career in code.· To start, Anna, can you share some of the key milestones in your career thus far? (Influenced at UCD by Dr Joe Morris in his Program Construction class; he made us write code, on paper, it made us appreciate the value of simplicity, the value of thinking things through.)· What for you, is the essence of design?o Can you share your reflections on the design process?o Is design ultimately a process of working alone on your own ideas. o Talk about the difference between design as an individual and design in a team...· How, if at all, has the changing technology environment changed the way you perform design?o What do you insist on having in the physical work environment?o How do you get people to share design knowledge? To attain/agree on shared understandings and design vision?· As an educator yourself, what motivates you to advocate for maths and technology skills in students?o What tips can you share from your experience of teaching maths and practical IT for adult learners? Ways of engaging them, making it real, that overcome blocks.· And any final thoughts you'd like to share before we wrap up?Well, we’ll wrap up there.Thank you for sharing your ideas with us today.AcknowledgementsMusic Title: Voltaic FluctuationsArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben PruntyCover Art Title: Complex collageArtist: Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.205. 0205 - Talking Design with Liam Bannon
23:58In conversation with Liam Bannon, Professor Emeritus, and founder of the Interaction Design Centre at the University of Limerick.In this episode we talk about Mick Cooley and his legacy. Mike Cooley, from Tuam, Co. Galway, an engineer, academic, trade unionist, socialist, an activist and change agent. As a commentator on labour issues Mike was once a familiar voice in the Irish media, sought for his views on contemporary workplace and labour issues. Mike Cooley – author or Architect or Bee, a manifesto for designing for human use, was an engineer at Lucas aerospace. Throughout his career he sought ways to improve the work we do, to empower workers, to work better, to augment human ability and skills. For Cooley, real workplace transformation occurs as a kind of partnership between designer and worker, rather than by instrumental substitution of human roles by software, robots, or technologies. An organisation’s goal instead should be to augment human ability by improving the technologies we employ, and authentic innovation arises as a consequence of human-centered, collaborative and collective design processes.AcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter)Cover Art Title: Aharoni 88 + Equalise Character HeightArtist: Allen HigginsSource: AudioStudio-Name.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.204. 0204 - Christina Phillips - BAEF Educator Interview
29:02I am delighted to be joined by Christina Phillips, the founder and force behind the Business Analytics Educators Forum.Christina is a senior lecturer in business analytics at Liverpool John Moores University and has worked in applied scienced research for industry.· To start, can you tell us a little about your own background and your perspective on data analytics?o How is analytics being used in industry?o Is data analytics an intrinsic part of academic research?· What was the motivation behind starting the Business Analytics Educators Forum, the BAEF?· Does it tie into your own research interests?o Are there connections between problem-structuring methods and systems methods like soft systems, design thinking, others?o Can you talk about the idea of ‘human-centric analytics’?o I’ve heard you say, “there’s nothing better than wallowing in data”. · Can you share the kinds of must-have tech in your toolbox? Your ‘go to’ tools for analysing data? · To close out the interview... Do you have a favorite science or data podcast or video channel, or geeky secret? Well, we’ll wrap up there.Thank you for sharing your ideas with us today.A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at: https://youtu.be/THth52iN6oQAcknowledgementsMusic Title: Guitar HouseArtist: josh pan (2020)Source: https://www.youtube.com/watch?v=JL-LId8ZWBMLicense: License CC BY 3.0Cover Art Title: Complex collaboration for BAEFArtist: Nuno Machado and Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.