Share

Design Talk (dot IE)

A podcast about design in-the-wild: The good, the beautiful, the useful.

Whether you realise it or not, you _are_ involved in some way with designs and designing. This podcast is for anyone who cares about the things we play with and use - and digital things in particular. Uncover the essenc
Latest Episode12/2/2022

0178 - The real role of a Software Architect with Jeevantika Lingalwar

Season 11, Ep. 178
Hosts: Luca Spigai and Wenhao Liao.We are very pleased to welcome Jeevantika Lingalwar, Cloud Solution Architect at Microsoft.First, could you say a few words about yourself to begin?1.     What does the CSA (Cloud Solution Architect) in Microsoft entail?2.     Can you talk about what you need to be good at to be a software architecture?3.     What does a typical working week look like?4.     How do you keep tabs on the various projects and individuals working on software systems?5.     How do you like to see architecture represented? Are there different approaches for high/mid/low level or can the same approach work at all levels?6.     Sadly, no one enjoys reading technical documentation. Can you share some ideas on helping teams create, share, and maintain design knowledge?7.     Do you have any final words or advice for the audience?Well, we’ll wrap up there.Thank you for talking with us and sharing your thoughts today.Notes:Jeevantika on LinkedIn - https://www.linkedin.com/in/jeevantika-lingalwar/Acknowledgements Music Title: ImpulseArtist: Ben PruntySource:  https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter) Cover Art Title: Aharoni 88 + Equalise Character HeightArtist: Allen HigginsSource: AudioStudio-Name.pptxLicense: CC BY-NC-SA 4.0 Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.
12/2/2022

0178 - The real role of a Software Architect with Jeevantika Lingalwar

Season 11, Ep. 178
Hosts: Luca Spigai and Wenhao Liao.We are very pleased to welcome Jeevantika Lingalwar, Cloud Solution Architect at Microsoft.First, could you say a few words about yourself to begin?1.     What does the CSA (Cloud Solution Architect) in Microsoft entail?2.     Can you talk about what you need to be good at to be a software architecture?3.     What does a typical working week look like?4.     How do you keep tabs on the various projects and individuals working on software systems?5.     How do you like to see architecture represented? Are there different approaches for high/mid/low level or can the same approach work at all levels?6.     Sadly, no one enjoys reading technical documentation. Can you share some ideas on helping teams create, share, and maintain design knowledge?7.     Do you have any final words or advice for the audience?Well, we’ll wrap up there.Thank you for talking with us and sharing your thoughts today.Notes:Jeevantika on LinkedIn - https://www.linkedin.com/in/jeevantika-lingalwar/Acknowledgements Music Title: ImpulseArtist: Ben PruntySource:  https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter) Cover Art Title: Aharoni 88 + Equalise Character HeightArtist: Allen HigginsSource: AudioStudio-Name.pptxLicense: CC BY-NC-SA 4.0 Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.
11/29/2022

0097 - Essen '22 Game Chats Part 4

Season 5, Ep. 97
The fourth compilation of my interviews from Spiel ’22…  First up I met Julien Griffon, designer of Ratapolis (save your rats from the cats!). https://boardgamegeek.com/boardgame/349464/ratapolisRatapolis is published by Bragelonne Games for general distribution in 2023.Bragelonne Games were promoting “Captains War” (le roll & write avec des combats entre jouerus!) https://www.bragelonne.games/ And finally, I talked with Irene Leemans, community manager for Jolly Dutch, a publisher of family oriented boardgames and card games.https://www.jollydutch.comJolly Dutch also host the “110 Wedstrijd” contest for new games using 110 cards, with a publication/distribution deal as the prize, held annually to prompt game designers to propose new game ideas.https://www.jollydutch.com/jolly-dutch-110-wedstrijd/  Mentions:SPIEL, the Internationale Spieltage, also called the Essen Game Fair.The Nuremberg International Toy Fair.UK Games Expo at the NEC Birmingham.Spellenspektakel in Utrecht. ============================I hope you enjoy the podcast.============================AcknowledgementsMusic Title: Hades, from the album Chromatic T-RexArtist: Ben PruntySource:  https://www.benpruntymusic.com/License: Permission to use was granted by Ben Prunty. Non-transferable license.  Cover Art Title: Talking Spiel - LearnArtist: Allen HigginsSource: Spiel_play_22License: CC BY-NC-SA Podcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.
11/28/2022

0096 - Essen '22 Game Chats Part 3

Season 5, Ep. 96
The third in our series of interviews from Spiel ’22… Opening with Micael Sousa from Universidade de Coimbra (pronounciation: kəʊˈɪmbrə, or ˈkɔɪmbrə - if you say ‘Queenborough’ you won't be far wrong).Micael talks about serious games and the game-centric facilitation approach he has developed for, among other things, understanding and solving spatial planning challenges.https://www.linkedin.com/in/micaelssousa/At 20’ with Xeo Lye from Capital Gains Studio – Singapore tabletop game designer talking about his educational game “Cryptocurrency”, a game for learning about crypto scams.https://www.capitalgainsgroup.comAnd finally, we chatted with Sara Favaron (at 35’), Brand Manager from Asmodee Research. Sara talked about Asmodee's Access+ games and their commitment to CSR as manifest in product lines that are both accessible and that address educational, health, cognitive and social development goals.Mentions and References: “Challenges for Game Designers” by Brenda (née) Brathwaite and Ian Schreiber (2008)“Game Balance” by Ian Schreiber and Brenda Romero (2017).The Dixit card game (https://boardgamegeek.com/boardgame/39856/dixit)“Rules of Play” by Katie Salen and Eric Zimmerman (2004)“Characteristics of Games” by by George Skaff Elias, Karl Robert Gutschera, and Richard Garfield (2020)“Building Blocks of Tabletop Game Design – An Encyclopaedia of Mechanisms” by Geoffrey Engelstein and Isaac Shalev (2022)“The Gamer's Brain” by Celia Hodent (2017)“The Art of Game Design” by Jess Schell (2008)“Man, Play and Games” by Roger Caillois (1958, 1961 English translation)“Homo Ludens” by Johan Huizinga (1950)Ludem approach============================I hope you enjoy the podcast.============================ AcknowledgementsMusic Title: Hades, from the album Chromatic T-RexArtist: Ben PruntySource:  https://www.benpruntymusic.com/License: Permission to use was granted by Ben Prunty. Non-transferable license.Cover Art Title: Talking Spiel - LearnArtist: Allen HigginsSource: Spiel_play_22License: CC BY-NC-SAPodcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.
11/7/2022

0177 - Software Architecture with Dave Anderson

Season 11, Ep. 177
Hosts: Sunil Kumar and Leo (Wong Tsz Lung).We are very pleased to welcome Dave Anderson; Author, Technical Fellow for the Bazaar Voice, blogger, and one of the hosts of “Serverless Craic” a podcast by The Serverless Edge.First, Dave, could you say a few words about yourself to begin?1.     Tell us about your new book"The Value Flywheel Effect" and motivation for writing it?2.     What do you think is the value of a good visualisation?3.     You're an advocate for Wardley maps... What other visual methods do you use?4.     What foundation architectures that people should know about for working in tech... And at what level of detail do they need to know them?5.     Do you have a favorite (classic) software architecture?6.     Software engineers work from a single line of code to the whole program level (function level and component levels in between). Is software architecture any different?7.     No one wants to read technical documentation, can you talk about social behaviour and practices that help teams create, share, and maintain knowledge?8.     Do you have any final words or advice for the audience?Well, we’ll wrap up there.Thank you for talking with us and sharing your thoughts today.Notes:Dave is the author of “The Value Flywheel Effect” book - https://theserverlessedge.com/the-value-flywheel-effect/You can also find Dave at: https://www.bazaarvoice.com, blogging on The Serverless Edge https://theserverlessedge.com and on the Serverless Craic” podcast https://spoti.fi/3S52sUiWardley Maps - https://en.wikipedia.org/wiki/Wardley_mapThe principles of XP (aka Extreme Programming) – http://www.extremeprogramming.orgThe Green Software Foundation - https://greensoftware.foundation   Acknowledgements Music Title: ImpulseArtist: Ben PruntySource:  https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter) Cover Art Title: Aharoni 88 + Equalise Character HeightArtist: Allen HigginsSource: AudioStudio-Name.pptxLicense: CC BY-NC-SA 4.0 Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast.