Share

cover art for Can "The AI" Support Teens' Mental Health?

No Such Thing

Can "The AI" Support Teens' Mental Health?

Ep. 122

About Blue Fever

A high trust, community diary where authentic self expression unlocks peer support and resources for your well-being.We are a new type of social well-being platform for young people that provides a bridge between their mental health and wellness needs and the resources that can best support them.


Greta McAnany I'm a VC backed entrepreneur + empath with media roots who believes innovation should serve our most human needs- I think mental health is the greatest challenge of our generation and the most promising space to build is the intersection of technology and our well-being💫I've spent the last 10 years working at the intersection of media, wellness and tech with a youth focus. Right now I'm building toward a future with more humane tech through my company Blue Fever: an AI mental health guide peer well-being community for Gen Z/Alpha.


I began my career in Hollywood 🎥 by starting my own production company that produced award-winning films released on major streaming platforms like Netflix/Amazon and in theaters. I brought these films from inception to production & distribution. As a filmmaker, I was a recipient of film grants from Morgan Freeman’ Rock River Foundation, Chicken & Egg Pictures and the prestigious Thornton Foundation. I then made the move into Tech because I saw how media would be dependent on technology for scale and distribution 🚀 AND how it would impact our well-being.


I’ve spent the past couple years building my own startup Blue Fever that has supported over half a million young people through millions of life moments 👯. I have become a Gen Z expert + thought leader who advises companies in the youth digital wellness space. I've been featured in Techcrunch, Forbes, Masters of Scale podcast and presented at Google, SXSW, Out Web Fest, Silicon Beach Fest and various universities. I spend my (professional) time 1) 🧠thinking about the future of digital identity and how platforms create and maintain trust online 2)🛠building solutions for this generation's well-being needs that create both social and financial value 3)🙇‍♀️learning about all the above 👆and how to be a better and more effective leader and coach.


Dr. Kristine Gloria is a recovering academic, social impact entrepreneur, and dedicated steward of technology for good. Kristine’s expertise sits at the intersection of the human condition and technology with specific interest in youth mental health and wellbeing. She most recently served as the Head of Data at Blue Fever, creating additional value through the utilization of all BF data assets and analytics in an effort to support a user's mental health journey. Prior to Blue Fever, Kristine co-founded and served as Chief Science Officer for Slow Talk, a public benefit corporation focused on creating an employee engagement platform that emphasizes human connection. She also served as the Director of Artificial Intelligence for the Aspen Institute, leading multi-stakeholder initiatives on various issues from Trustworthy AI to Empathic Research and Innovation. She is the key architect for the Institute's portfolio on Wellbeing and Technology and a braintrust member of the Human Experience (HX Project). Kristine holds a doctorate in Cognitive Science from Rensselaer Polytechnic Institute (RPI) and has worked for both private industry and in public service throughout her professional career. 

More episodes

View all episodes

  • 125. Virtual Reality as Learning Medium

    49:37
    BackpackX is a new educational initiative from Women Rise which uses short film VR animations to create immersive experiences. BackpackX is designed to educate children (aged 8-14) from marginalised communities where the educational systems are broken or non-existent and focuses on important topics of their time such as gender equality, climate change, refugee crisis, financial independence, emerging technologies and more. Using the power of art and innovative technology, BackpackX will provide immersive experiences and educational content that inspires children while learning. Through this experience we will also introduce young children to the exciting new worlds of Metaverse and Web3. BackpackX launched in Oct  2023.Maliha Abidi is a Pakistani-American multidisciplinary artist and author living between London and Los Angeles. Born and raised in Karachi, Pakistan, she migrated to California, United States at the age of 14. As a South Asian immigrant, her experiences play a huge role in her work. Her art focuses on advocating for social justice including women’s rights, girls’ education and mental health. Using bright and bold colors, Maliha hopes to get people interested in complex issues that impact our societies. “Come for the art, stay for the cause.”She is also the founder and creator of Women Rise NFT. A Web 3.0 initiative with the focus on women’s rights and girls’ education through using art as a tool for advocacy. Maliha’s work includes illustrations, animations, NFT art and illustrated books.Links:https://www.malihaabidi.com/https://www.forbes.com/sites/rebekahbastian/2022/02/20/seven-nft-projects-that-are-applying-an-equity-lens-to-their-work/?sh=5255857330b4https://www.psu.edu/news/research/story/virtual-reality-better-video-evoking-fear-spurring-climate-action/https://www.womenrise.art/
  • 124. NYC Partners Codify Pathway To Video Game Professions

    01:25:43
    Stakeholders in a nascent program in NYC talk about their roles building formal pathways from high school programs to careers in the growing video game economy. Marc joins the gathering to celebrate one of partners' latest achievements in Harlem, a youth-driven exhibition that celebrates the role of video games in the lives of young people, challenging negative tropes about being an enemy to positive growth and development. Special thanks to Harlem School For The Arts, host and without whose support the exhibit would not be possible.Video Games: The Great Connector, explores how young people leverage video games in this pursuit, emphasizing less what games do to youth than what youth do with games. Special thanks to hosts of the event and exhibition, Harlem School of The Arts, without whose support the exhibit would not be possible.Gaming Pathways was founded by a city initiative from the Mayor's Office of Media and Entertainment as a new way for high school students in Harlem, Northern Manhattan, and the South Bronx to get training, degrees, and eventually jobs in digital games. Gaming Pathways is guided by an Educational Advisory Board, which includes many of NYC's leading AAA and indie games companies. Guests:Nick MartinezSylvia Aguinaga at MimogamesNick FortugnoPhil Courtney & Meredith Summs at Urban ArtsBarry JosephSpecial thanks:Stan AltmanKaren MurrayNYC office of Media and Entertainment Commissioner Pat Swinney KaufmanHarlem School of The ArtsLinks:https://www.ccny.cuny.edu/gamingpathwayshttps://hgs-ny.org/https://animogames.org/https://urbanarts.org/
  • 123. Can AI Support Reflective Practice?

    58:54
    Leticia Britos Cavagnaro, Ph.D., is a scientist turned designer with a knack for creating transformative learning experiences. She holds a Ph.D. in Developmental Biology from Stanford's School of Medicine, and is a former member of the Research in Education & Design Lab (REDlab) from Stanford’s School of Education. She is the co-founder and co-Director of the University Innovation Fellows, a program of the Hasso Plattner Institute of Design (d.school), which empowers students to be co-designers of their education in collaboration with faculty and leaders at their schools. Leticia was the founding Deputy Director of the National Center for Engineering Pathways to Innovation (Epicenter), an NSF-funded initiative that operated from 2011 to 2016 to foster innovation and entrepreneurship in engineering education across the United States. Leticia works with educators from hundreds of schools and across disciplines in transforming their teaching practices by applying design abilities and pedagogical levers through the Teaching and Learning Studio program of the d.school. In addition, she works with corporate, non-profit and education leaders in the US and abroad in exploring how design can embolden leadership and drive responsible innovation. Leticia teaches Advanced Reflective Practice and Capstone Project to graduate students from Stanford’s Design Impact MS program, and uses emerging technologies to empower learners to be self-directed, action-oriented, and reflective shapers of the future. She was born in Uruguay, grew up in Colombia, and lives in San Francisco with her husband. About Experiments in ReflectionWhile we often think of reflection as a way to consider what is or was, it can also be a powerful tool for imagining and shaping what could be. Drawing on the science, art, and practice of reflection, this book guides you through hands-on experiments that help you make meaning out of your experiences and support your goals and values.Educator and scientist Leticia Britos Cavagnaro sets up each experiment with a hypothesis, a method, and guidance for gauging your results. You’ll build concrete skills, learn how to shift your mindsets, and strengthen your ability to reflect with purpose.Experiments in Reflection helps you tune in to your environment, train your intuition, and shape the future. Links:https://dschool.stanford.edu/book-collections/experiments-in-reflectionhttps://youtu.be/Z_0qIELl49Y?si=wsZEeSqWomLfmO4Hhttps://medium.com/stanford-d-school/human-ai-collaboration-establishing-rules-of-engagement-e12658854890https://medium.com/stanford-d-school/reflecting-with-ai-a-tool-to-develop-human-intelligence-88cec86babfhttps://riffbot.ai/demo/
  • 121. How Big Is The Iceberg?

    57:58
    Eric Wang focuses on leveraging AI to improve learning experiences and promote academic integrity around the world. He leads the AI transformation of Turnitin as VP of AI. Turnitin is one of the world's largest EdTech companies. Turnitin AI, is a globe spanning AI research org that develops and deploys cutting edge scalable AI to improve teaching, feedback, efficiency, and academic integrity at over 16,000 educational institutions, reaching 40+ million students.Eric has over 15 years of hands-on people and strategic leadership experience in AI across academia, government research, and technology industries. He's an expert in the full lifecycle of enterprise AI and enterprise AI strategy. He's recently been featured: NBC Nightly News, NYT, Wired, Insider, and EdSurge.Links:LARGE-SCALE DEEP LEARNING ON THE YFCC100M DATASETThe Paper, Attention is all you need. Vaswani, Shazeer, et al.
  • 120. AI and The Future of Education

    46:15
    Priten Shah, M. ED and B.A, Harvard, is the CEO of Pedagogy.Cloud, which provides innovative technology solutions to help educators navigate global challenges in a rapidly evolving world. He is also the author of the Wiley’s Jossey-Bass publication, “AI & The Future of Education: Teaching in the Age of Artificial Intelligence.“Pedagogy.Cloud has worked with over 200 different educational organizations to adapt and innovate during major world events including the Covid-19 Pandemic. He and his team are currently focused on helping educational organizations adapt to the ever growing capabilities of AI.Priten is also the founder of United 4 Social Change, a civics education nonprofit that focuses on helping teachers integrate interdisciplinary education into their curricula through animated videos, lesson plans, and innovative classroom activities.
  • 119. Make Your Own Simulations

    40:21
    David McCool is President and CEO of Muzzy Lane, a company that was recently awarded 1EdTech™ 's 2022 Gold Learning Impact Award. Since founding the company, Dave’s goal has been to build technology that empowers authors to create compelling online experiences and helps students practice skills with guidance and feedback. Dave was previously involved in the founding of two successful startups. He graduated from MIT with a BSEE. He can be reached at dave@muzzylane.com or LinkedIn: https://www.linkedin.com/in/davdmccool/Links:Muzzy LaneMaking HistoryEarly Use of Simulation in Medical Education, by Harry OwenLearn more about KnoPro
  • 118. Fixing Bias in Teacher Training Simulations

    46:42
    Liza (Cope) Bondurant, PhD began her career in 2005 as a 7-12 math teacher in upstate New York and is currently an Associate Professor at Mississippi State University. Liza’s research focuses on bridging the gap between theory and practice in mathematics teacher education. She uses an equity-focused lens to study simulations, noticing, embodied cognition, and math action technology. She was a PI on two consecutive Department of Education Math Science Partnership grants (2013-2018) and has been a research participant on several NSF-funded projects. She has over twenty peer-reviewed publications, has written and edited K-20 mathematics curriculum materials, and is an editor of a forthcoming book Promoting Equity in Approximations of Practice for Preservice Mathematics Teachers. Liza was selected as the 2020 College Teacher of the Year by the Mississippi Council of Teachers of Mathematics (MCTM). She served as the President of the Mississippi Association of Mathematics Teacher Educators (MAMTE) 2017-2020. Liza enjoys spending time with her family, walking, biking, and crafting.Daniel L. Reinholz, Ph.D. is an Associate Professor in the Department of Mathematics and Statistics at San Diego State University. Dr. Reinholz engaged in groundbreaking work in the study of classroom equity in postsecondary mathematics. This work has been organized around the development of the EQUIP tool and the equity analytics approach, which focuses on generating actionable data to illuminate the subtle and sometimes invisible patterns that play out in classroom participation (by race, gender, disability, etc.). Beyond the classroom, Dr. Reinholz serves as a Working Group Leader in the Accelerating Systemic Change Network, which aims to catalyze sustainable and scalable changes to STEM higher education. This work involves developing new models grounded in organizational change, and helping STEM departments build their own capacity for change. Dr. Reinholz has published over 67 refereed journal articles, and has a forthcoming book, Equitable and Engaging Mathematics Teaching: A Guide to Disrupting Hierarchies in the Classroom.Links:SDSU press: https://newscenter.sdsu.edu/sdsu_newscenter/news_story.aspx?sid=79227 EQUIP: https://www.equip.ninja/ Article: https://doi.org/10.5951/MTE.2021-0041 Tasks came from: https://www.map.mathshell.org/ Call for chapters Promoting Equity in Approximations of Practice for Preservice Mathematics Teachers: https://www.igi-global.com/publish/call-for-papers/call-details/6684 Toward Anti-Oppressive Teaching: Designing and Using Simulated Encounters Based on Elizabeth Self’s and Barbara Stengel’s SHIFT Project at Vanderbilt University: https://www.hepg.org/hep-home/books/toward-anti-oppressive-teaching Justin Reich’s & Gregory Benoit’s work at MIT on the Teacher Moments project: https://teachermoments.mit.edu/ an outgrowth of Teaching Systems Lab: https://tsl.mit.edu/ 
  • 117. Are Chat GPT and Other Large Language AI Tools a Deathblow for Math Education?

    49:33
    Today's episode is about AI in Education, but more specifically we're talking to the guy I once designated without his permission, my New Math Therapist back in Episode 76. Dan Meyer and I talk in this episode about AI's relationship to teaching math.Dan Meyer is the Chief Academic Officer at DesmosDan loves questions, the kind that rattle around in your brain at all hours, in the shower, etc. Math always had the most interesting questions for him as a kid. Then math education as an adult. He’s chased those questions through several continents, with thousands of teachers in talks and workshops, in a doctoral program at Stanford, finally landing at Desmos part time in 2012 and joining full time in 2015.Dan Meyer taught high school math to students who didn’t like high school math. He has advocated for better math instruction on CNN, Good Morning America, TED.com and Everyday With Rachel Ray, and is the author of the dy/dan blog. He earned his doctorate from Stanford University in math education and is the director of research at Amplify, where he explores the future of math, technology, and learning. Dan lives in Oakland, CA.Links:https://danmeyer.substack.com/https://www.m-mitchell.com/https://huggingface.co/