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No Such Thing: K12 Education in the Digital Age

A podcast about the promise and reality of learning with technology

The show is about learning with technology, but it's not the same old EdTech or "STEM" preachery. It's about the realities and exciting potential, but it's also about youth and the practitioners who support them: youth d
Latest Episode11/30/2020

Another Reality For Teaching During Covid

Ep. 86
My conversation today is with Jussie Kajala and Mitch Weisburgh of an AR/VR platform for education called, 3D Bear. I'm also joined by Susan Sclafani, a Library Media Specialist from Long Island, NY, who grounds our conversation in the aspects of her own practice that incorporate AR. Be sure to stick around until after Jussie and MItch, to hear my full conversation with her. Jussi Kajala has a Ph.D. in material physics and a degree from University ofCambridge, UK. Jussi was responsible for developing the immersive technologies industry in Finland in Tekes – the Finnish funding agency of Innovation for three years. Jussi is a visionary and spectacular project designer and manager. Jussi is responsible for 3DBear’s operations in the US.Mitch Weisburgh is a world-class advisor for top-end edtech startups in the US. He is the former chairman of the Education Industry association SIIA ETIN, and founder of Edchat Interactive and Academic Business Advisors. He founded and grew two companies in the education and training field. Mitch is now making a mark on education by helping and investing into companies and non-profits to become sustainable through helping students.Susan Sclafani has been a Library Media Specialist with the Patchogue-Medford School Distric for 20 years. She worked with K-5 students for her first 10 years and has spent 10 years working with students in grades 6-8. She strives to bring new and innovative ideas to her students and schools. As the Lead Librarian for her district, she has tried to make sure that libraries continue to be an integral part of the educational system. She also seeks to make sure her library is not quiet.Links from this episode:3D Bear:https://www.3dbear.io/Susan Sclafani on Twitter: https://twitter.com/suesclafani
11/30/2020

Another Reality For Teaching During Covid

Ep. 86
My conversation today is with Jussie Kajala and Mitch Weisburgh of an AR/VR platform for education called, 3D Bear. I'm also joined by Susan Sclafani, a Library Media Specialist from Long Island, NY, who grounds our conversation in the aspects of her own practice that incorporate AR. Be sure to stick around until after Jussie and MItch, to hear my full conversation with her. Jussi Kajala has a Ph.D. in material physics and a degree from University ofCambridge, UK. Jussi was responsible for developing the immersive technologies industry in Finland in Tekes – the Finnish funding agency of Innovation for three years. Jussi is a visionary and spectacular project designer and manager. Jussi is responsible for 3DBear’s operations in the US.Mitch Weisburgh is a world-class advisor for top-end edtech startups in the US. He is the former chairman of the Education Industry association SIIA ETIN, and founder of Edchat Interactive and Academic Business Advisors. He founded and grew two companies in the education and training field. Mitch is now making a mark on education by helping and investing into companies and non-profits to become sustainable through helping students.Susan Sclafani has been a Library Media Specialist with the Patchogue-Medford School Distric for 20 years. She worked with K-5 students for her first 10 years and has spent 10 years working with students in grades 6-8. She strives to bring new and innovative ideas to her students and schools. As the Lead Librarian for her district, she has tried to make sure that libraries continue to be an integral part of the educational system. She also seeks to make sure her library is not quiet.Links from this episode:3D Bear:https://www.3dbear.io/Susan Sclafani on Twitter: https://twitter.com/suesclafani
11/3/2020

How One New Middle School Model in California Forges Ahead

Ep. 85
You all met Theron Cosgrave and Principal Ally Rocco in episodes 67, and 77. Since October of 2019, I’ve been following this group of educators in California’s central valley as they work to build one of the most innovative middle school models I’ve heard anything about in recent decades. MAD Tech characterizes some of the most important questions in education for me. Here’s just one example in my mind: What does it mean to intersect great learning design with great design for physical spaces in this age where we've learned so much about how the two can complement one another?In this episode we’re joined by Laura Quiroz, Dean of Curriculum, Instruction, and Assessment, to hear more about how the instructional model for MadTech has been forced to flex, and more about what they're learning in relation to the core principles of their design that they've been able to carry over in spite of COVID.One of a few bright spots that the school is leveraging and that came up in our conversation is their use of VDI. We didn't get to come back to this in the conversation, though Allyson and Laura messaged me moments after it came up in our conversation to answer my question about the acronym. VDI stands for Virtual Desktop Infrastructure. I bring it up again here to ask that if you or someone you know are an expert with VDI, I'd love to hear from them on social media. Share resources you may have about case studies that have worked using VDI to extend access to software that may not run easily on a chromebook. I'll share those resources in an upcoming episode. Links:Madera Unified Schools: https://www.madera.k12.ca.us/Desktop Virtualization: https://en.wikipedia.org/wiki/Desktop_virtualization
10/2/2020

Designing Reward Systems for Digital Learners

Ep. 84
Dr. Kevin Miklasz has worked in and around the fields of game design and education for the last 10 years. As a trained scientist, he has a PhD in Biology from Stanford University, but has spent his time gaining a smattering of diverse experiences in education: designing science curriculum, teaching after-school science programs, designing science games, running a science and cooking blog, running game jams for kids, and running professional development for teachers and professional engineers. He is currently the VP, Data and Prototyping at BrainPOP, where he leads the data team and coordinates prototyping work on new products.Join Kevin for his upcoming talk, or access a recording at: https://www.edchatinteractive.org/upcoming-seminars/how-digital-learning-can-use-game-like-rewards-to-improve-engagementLinks:The world ends with you: https://en.wikipedia.org/wiki/The_World_Ends_with_YouKevin's upcoming book: Intrinsic Rewards in Games and LearningScot Osterweil's Four Freedoms of Play: http://playfullearning.com/4freedoms/Self determination theory: https://selfdeterminationtheory.org/theory/Lee Sheldon's Multi-player Classroom: https://read.amazon.com/kp/embed?asin=B085RJ81QN&preview=newtab&linkCode=kpe&ref_=cm_sw_r_kb_dp_CT7DFb2TFHZ30Paul Darvasi's blog: http://www.ludiclearning.org/Scott Nicholson on meaningful gamification: http://scottnicholson.com/pubs/recipepreprint.pdfGo ranks and ratings: https://en.wikipedia.org/wiki/Go_ranks_and_ratings Justin Reich, Failure to Disrupt: https://www.amazon.com/Failure-Disrupt-Technology-Transform-Education/dp/0674089049
9/11/2020

How Tech Divides the Back-To-School Experience in LA

Ep. 83
The Fulfillment Fund works to make college a reality for students growing up in educationally and economically under-resourced communities. To this end, our services build pathways to college, help students navigate educational barriers, create life-changing support networks, and empower future leaders.Joanne ReyesJoanne Reyes is a senior non-profit development professional with more than 16 years of experience. She is currently President at the Fulfillment Fund, a college access and college success non-profit with a 40-year history of providing pathways of opportunity to young people from under-resourced communities in Los Angeles.Prior to her joining the Fulfillment Fund, initially as Chief Development Officer, she was Associate Vice President, Development at Children’s Hospital Los Angeles and focused on funding opportunities for the Children’s Center for Cancer and Blood Diseases and other medical specialties. She also oversaw the Foundation’s Special Events department, including the hospital’s signature biennial gala, which has raised more than $24 million since its inception. She first joined the hospital in 2009 as Director, Children’s Miracle Network Hospitals and was elevated to lead the hospital’s corporate philanthropy efforts, cause marketing, and special events before transitioning to major gifts fundraising for medical specialties. She raised more than $70 million during her tenure at Children’s Hospital, including the successful solicitation of two of the hospital’s largest corporate gifts in its 117-year storied history.Prior to her tenure at Children’s Hospital, she served as Marketing and Communications Administrator for Didi Hirsch Mental Health Services, where she led development communications efforts. She began her career in nonprofit development at Hillsides, where she raised funds to support services for severely emotionally and physically abused children.Joanne holds a Master of Arts from Stanford University, Cum Laude and a Bachelor of Arts, Summa Cum Laude, Phi Beta Kappa from the University of California, Los Angeles and is a native Angeleno, having been raised in the San Fernando Valley and attended Los Angeles Unified School District schools from K-12. Organizations that serve to better the lives of children, teens, and young adults have always been the focal point of Joanne’s professional and personal interests, and in addition to serving in her most important role as a mom of two bright and energetic girls, Joanne has volunteered for various local non-profit organizations and has served as a mentor to several young women achieving their Gold Awards for the Girl Scouts of America.Guest Bio:Elizabeth ZamudioVP ProgramsElizabeth is a senior education professional with more than 19 years of experience.She joined Fulfillment Fund in 2007, first as a college counselor and later as leader of the College Access Program. Elizabeth now oversees all programmatic activity at Fulfillment Fund including the delivery of Fulfillment Fund’s college access curriculum, college counseling, college success efforts including scholarships, and alumni programming.Prior to joining Fulfillment Fund, Elizabeth worked at Loyola Marymount University’s Controller’s Office supporting first-generation college-going students in navigating financial aid and scholarships. A first-generation college graduate herself, Elizabeth holds bachelor’s degrees and a master’s degree from Loyola Marymount University.Links:Fulfillment Fund: https://fulfillment.org/LA College Promise: http://lacollegepromise.org/Fulfillment Fund's Destination College: https://fulfillment.org/destinationcollege/United States Bureau of Labor Statistics: https://www.bls.gov/charts/employment-situation/unemployment-rates-for-persons-25-years-and-older-by-educational-attainment.htmCal State LA Strategic Plan: https://www.calstatela.edu/strategicplan The spreadsheet that Fulfillment Team used to rate platforms for their upcoming event: https://drive.google.com/file/d/11e_g1PDXOfOD5xzjzyRqLEvFS7Yaq2Hp/view?usp=sharing
7/3/2020

Universal Design for Learning CS

Ep. 81
Universal Design is a practice born out of architecture, and the late Ronald Mace, whose approach was to consider every body in the design of the built environment, not to design for some and amend or "adapt" for others. Guests in this episode discuss Universal Design for Learning, which shares this ideology as it relates to pedagogy and the design of learning environments.Maya Israel, Ph.D. is an associate professor of Educational Technology in the School of Teaching and Learning at the University of Florida. She is also the research director at the Creative Technology Research Lab. Dr. Israel’s research focuses on strategies for supporting students with disabilities and other struggling learners’ meaningful engagement in science, technology, engineering, and mathematics (STEM) with emphases on computational thinking, computer science education, and Universal Design for Learning (UDL).Meg Ray is the Teacher in Residence at Cornell Tech. She is responsible for the implementation and design of the Teacher in Residence program, a coaching program for K-8 teachers in New York City schools. An experienced middle and high school computer science teacher and special educator, Meg directed the design of the Codesters Python curricula for middle school students and served as a writer for the Computer Science Teachers’ Association K-12 CS Standards and as a special advisor to the K12 CS Framework. She lives in New York.Ron Summers is a nationally recognized educator and the Executive Director for NYC Department of Education's Computer Science 4 All. He is an expert in developing computer science and entrepreneurship programs for special project initiatives that focus on youth education using the design processes and computer science principles.Links from this episode:Ronald Mace: https://projects.ncsu.edu/ncsu/design/cud/about_us/usronmace.htmUniversal Design for Learning: http://www.cast.org/our-work/about-udl.htmlCreative Technology Research Lab:https://education.ufl.edu/ctrl/Direct link to the UDL and collaborative discussion framework section of the lab website: https://education.ufl.edu/ctrl/projects/tactic/UDL in CS crowdsourced document: https://education.ufl.edu/ctrl/files/2020/05/Copy-of-UDL-and-CS_CT-remix.pdfCornell Tech: www.tech.cornell.eduCAST: http://www.cast.org/Thompson Education Consulting: http://tectalksolve.com/Thompson Education Consulting on Twitter: https://twitter.com/TECtalkTECsolveThompson Education Consulting on Instagram: https://www.instagram.com/tectalktecsolve/New Event Details for the Black Women in Ed Talk: file:///C:/Users/mlesser/AppData/Local/Temp/BlackWomenEDflyerLink.pdf
6/25/2020

Boys and Girls Clubs of America During Covid

Ep. 80
You may be having a similar experience to my own where, when I ask my kids about what they miss from their non-Covid schedule, they talk a lot about afterschool. Sometimes I make the mistake of thinking that it goes without saying at this point, but it doesn't, that out of school time, and the professionals who support learners beyond the school bell are absolutely critical in the special sauce of your kids. If you haven't yet, reach out and find out how you can support your local programs - give a high five to the education professionals, many of whom, are spending a lot more time with your kids than their teachers are.Boys and Girls Clubs of America (BGCA for short) is an iconic brand, and for good reason - it serves more than 4mm students through its federated network of clubs all over the country, and my guest is the national organization's Sr. Director of Product:Dave Crusoe is an education technology researcher, architect and producer. He loves to dream big and make big happen–especially by bringing together astute and eager teams. He is Senior Director – Youth Digital Engagement for Boys & Girls Clubs of America, a role that enables infinite imagination about how to construct youth digital visitor experience, provides focus on youth learning and life outcomes and requires engaging a curious set of resources. He holds an EdM degree from the Harvard Graduate School of Education, enjoys writing, plays the banjo poorly, explores caves and writes children’s stories.Links from the episode:Visit MyFuture.net: https://myfuture.net/