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High Resolution: inside the video games industry
Rogue Legacy 2: the story behind the roguelike hit | Teddy Lee (Cellar Door Games)
Rogue Legacy walked so Hades could run. Now, nearly 10 years after the original, Rogue Legacy 2 is another shining example of the highly replayable roguelike genre.
Cellar Door Games co-founder and designer Teddy Lee joins High Resolution to detail the tricky path to capturing success a second time.
From finding popularity with Rogue Legacy, the commercial struggles of the studio's follow-up in Full Metal Furies, to the surprisingly emotional Early Access journey of Rogue Legacy 2, Lee explains it all.
Also, there's a little discussion about the studio's early Flash games, including Don't Shit Your Pants, a game we've all played IRL at some point in our lives.
To keep up to date with High Resolution, follow the podcast and subscribe to Byteside’s twice-weekly newsletter examining all things tech, digital culture, and video games: https://newsletter.byteside.com/
Articles referenced:
- https://www.destructoid.com/why-is-rogue-legacys-follow-up-considered-a-pretty-massive-failure/
- https://www.digitaltrends.com/gaming/rogue-legacy-2-early-access-takeaways/
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Follow Chris Button on Twitter: https://twitter.com/BibbyBhoy
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