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Roleplay Rescue

Rediscovering your lost roleplaying hobby.

Did you used to play roleplaying games back in the day, delving dungeons with funny dice in hand? Why’d you stop? Find out how to reclaim your RPG hobby as a working adult.
4/23/2022

Behind The Screen With Daniel Jones

Season 10, Ep. 19
A few days ago I was privileged to be able to schedule a conversation with Daniel Jones, the originator of the term Otherworld-immersion and a proponent of the idea that changing the methodology of our roleplaying games being the key to changing the experience we have at the table. For those who don’t know him, Daniel is a published author, game designer, philosopher, and the man behind the Eudaimonic Geekery blog. If you want to hear our earlier conversations about Otherworld-immersion, please check out Season 6, Episode 10 and Season 9, Episode 14.Today’s chat was initially aimed at responding to three very common objections I have heard to the central methodological change of bringing all the rules, die rolls, and mechanisms behind the GM screen. From there, we talk more generally about some of our experiences with this style of play and muse on how to invite more roleplayers to try something different.Thanks to Daniel for coming back to the show. I hope you’ll find it illuminating and interesting.Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescueEmail:hello@rpgrescue.comBlog:roleplayrescue.comMeWe Group:mewe.com/join/roleplayrescue(or search "Roleplay Rescue")Twitter: @ubiquitousratRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama (podbean.com)or https://taleofthemanticore.podbean.com/
4/2/2022

Making Prep Doable

Season 10, Ep. 16
What if you could always sit down on a regular basis and actively prep for your next game in a way that left you feeling confident and positive? What if you could work in such a way as to unlock your maximum creativity while preserving your energy and motivation for the long haul?We all know how exciting it can feel to set up a brand new roleplaying game campaign - you are pumped with the vision, bouyed by the positivity of the players, and raring to go! And you might even get a strong start out of the gate. But human motivation being the fickle beast that it is, you also all know the reality of what happens when the initial high energy positivity wanes and you have to commit to preparing your game for the longer haul.I don’t think it’s any surprise that most gamers nowadays flit from system to system, game world to game world, playing one-shots and short campaigns. Human motivation being what it is, we always lose the buzz and it feels so much easier to bail on the game that has lost its shine and simply start a new one.But what if you could sustain the creative effort in the long run? Would you want to find out how to do it?BJ Fogg's Tiny Habits: tinyhabits.comFogg Behaviour Model: behaviormodel.orgThanks to Matt and Jason for the call-ins!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescueEmail:hello@rpgrescue.comBlog:roleplayrescue.comMeWe Group:mewe.com/join/roleplayrescue(or search "Roleplay Rescue")Twitter: @ubiquitousrat Roleplay Rescue Theme by Jon Cohen from Tale of the Manticore:Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama (podbean.com)or https://taleofthemanticore.podbean.com/