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TTRPG Actual Plays vs Actually Playing TTRPGs
Today we discuss an on going discourse of the TTRPG Space: "Actual Play Shows are not how you play the games actually", at least that is what some people claim... Most of which have not been part of many actual plays.
But there is still some truth to that saying but in our opinion, it not a healthy way to say what is important about any showing/presentation of TTRPGs, and that is what we focus on today!
Check here for all further information: You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledm If you want to reach out to us via E-Mail use: doubledmpod@gmail.com Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
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Why Worldbuilding is weird
54:46|Many TTRPG Rules have many weird aspects when you start thinking about their implications. Take the Immovable Rod from D&D. it says it's unaffected by gravity, so does that mean it stays affixed to that space while the planet is spinning? Or is your world a flat disk without any real space around it?This and more random little tidbits of information can make your world incredibly weird... And we are here to tell you: THAT'S GOOD!You can check out Nathan's Game Dream Investigators right here: https://lurzblurbz.itch.io/dream-investigatorCheck here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://bsky.app/profile/doubledm.bsky.socialhttps://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Infinibrix is the game for creativty and storytelling ft. Michael Low
01:20:41|Today we are joined by Michael Low, storyteller, teacher, designer, and father! Michael is not just the first guest of our push to talk to more people in the TTRPG space, Michael is the perfect person to challenge the usual complex and intricate deep dives DDM does. He talks to us about creative writing, storytelling, and how the core should always be to have fun.Michael is a Teacher and runs courses to teach kids of all ages about creative writing and collaborative storytelling. Part of that is his newest upcoming game Infinibrix, a Toybashing Game with zero setup time and an instant get to the fun ruleset. Grab any toy on your shelf and play the story of your childhood dreams!Our Guest Michael can be found at all these links:Luck of Legends is Michaels Home for Creative Writing Courses and Blogposts: https://www.luckoflegends.com/StoriesRPG is the Podcast of daring adventuring stories and saving the world: https://www.storiesrpg.com/Find out more about the amazing Toybashing Game Infinibrix right here: https://www.luckoflegends.com/infinibrixAnd find Michael over on BlueSky right here: https://bsky.app/profile/luckoflegends.bsky.socialDonate to the RPGs for Accessible Gaming Charity Bundle right here: https://itch.io/b/2850/rpgs-for-accessible-gamingCheck here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://bsky.app/profile/doubledm.bsky.socialhttps://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/How Calendars change the way your World Works
59:30|Your D&D and TTRPG Worlds need to have away to keep track of time, events, and especially it's traditions and cycles, this is where calendars come in and help you organize your Worlds Rhythm.We talk about Calendars, World Events and Celestials Events in this episode to highlight how to worldbuilding and highlight your world with more details of the daily life of your NPCs.Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/The State of DoubleDM
54:11|It's been 4 years of DoubleDM!!Thank you to everyone who has listened and joined us on this journey!We have some stuff to talk about now, let's sit down and discuss the last 4 years, the current state of DDM, and the next 4 years ahead!Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/How to make Healing more Interesting in TTRPGs
01:00:15|Most TTRPGs have some form of damage, be it hit points, sanity, emotional damage or whatever. All these systems then also have something else... Healing! When there is damage you need to think about healing and recovering from said damage.But most of the time the healing feels... unengaging and more like a tacked-on necessity than an actual gameplay mechanic. That's not necessarily bad but let's think about how to make the healing more interesting!Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/How to give players more confidence
55:54|Confidence is something everyone struggles with in TTRPGs, at least somewhat. Be it not knowing what your character should do, not knowing if your characters are cut out for the task at hand, or even if you are "good" enough to play.Today we talk about exactly that. How to foster a vibe and atmosphere of trust at the table to give new players the confidence to speak up and share their ideas and a few reminders for players struggling with overthinking about the game and what they should do and how they should act. It is all just a game for fun so let's play some D&D.Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/How long should your D&D Campaign be?
59:50|Campaign length (no not base building like i said in the recap) is something that we have talked about before but we wanted to discuss the topic again. So why does this even matter?TTRPGs, like D&D, are a time investment for players and GMs alike, knowing how long a campaign will be is a good way to know how much you should and can invest in said game. But you can't define the length strictly to 5 sessions or 2 chapters... you have to have playroom to let the freeform medium of ttrpgs bloom but just saying 'as long as it takes' is also not the right answer. So what is?Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Do we need Base Building in TTRPGs?
58:36|Base Building is something that often feels lacking in TTRPGs, to me personally, why is that? It feels like it's there to be used but not ingrained into the core of the game so it just becomes a bonus add-on.But does it have to be that way? No it doesn't. In this episode Nils talks to us about Bases and we discuss their benefits and Emils problems with them to maybe find a better solution.Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Using Dynamic Worldbuilding in your worlds
59:03|How do you make your worlds fit for your TTRPGs? One technique we all use and should use even more consciously is Dynamic Worldbuilding. But what is that exactly?Dynamic Worldbuilding is a Way of making your world fit your current situation in your D&D and TTRPG Campaigns without building the world first and trying to make your campaign ideas fit into a smaller mold. This leaves much of the world blank at first and lets you fill in whenever you want. Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/