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DoubleDM
The State of DoubleDM
It's been 4 years of DoubleDM!!
Thank you to everyone who has listened and joined us on this journey!
We have some stuff to talk about now, let's sit down and discuss the last 4 years, the current state of DDM, and the next 4 years ahead!
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
More episodes
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How Calendars change the way your World Works
59:30|Your D&D and TTRPG Worlds need to have away to keep track of time, events, and especially it's traditions and cycles, this is where calendars come in and help you organize your Worlds Rhythm.We talk about Calendars, World Events and Celestials Events in this episode to highlight how to worldbuilding and highlight your world with more details of the daily life of your NPCs.Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/How to make Healing more Interesting in TTRPGs
01:00:15|Most TTRPGs have some form of damage, be it hit points, sanity, emotional damage or whatever. All these systems then also have something else... Healing! When there is damage you need to think about healing and recovering from said damage.But most of the time the healing feels... unengaging and more like a tacked-on necessity than an actual gameplay mechanic. That's not necessarily bad but let's think about how to make the healing more interesting!Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/How to give players more confidence
55:54|Confidence is something everyone struggles with in TTRPGs, at least somewhat. Be it not knowing what your character should do, not knowing if your characters are cut out for the task at hand, or even if you are "good" enough to play.Today we talk about exactly that. How to foster a vibe and atmosphere of trust at the table to give new players the confidence to speak up and share their ideas and a few reminders for players struggling with overthinking about the game and what they should do and how they should act. It is all just a game for fun so let's play some D&D.Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/How long should your D&D Campaign be?
59:50|Campaign length (no not base building like i said in the recap) is something that we have talked about before but we wanted to discuss the topic again. So why does this even matter?TTRPGs, like D&D, are a time investment for players and GMs alike, knowing how long a campaign will be is a good way to know how much you should and can invest in said game. But you can't define the length strictly to 5 sessions or 2 chapters... you have to have playroom to let the freeform medium of ttrpgs bloom but just saying 'as long as it takes' is also not the right answer. So what is?Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Do we need Base Building in TTRPGs?
58:36|Base Building is something that often feels lacking in TTRPGs, to me personally, why is that? It feels like it's there to be used but not ingrained into the core of the game so it just becomes a bonus add-on.But does it have to be that way? No it doesn't. In this episode Nils talks to us about Bases and we discuss their benefits and Emils problems with them to maybe find a better solution.Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Using Dynamic Worldbuilding in your worlds
59:03|How do you make your worlds fit for your TTRPGs? One technique we all use and should use even more consciously is Dynamic Worldbuilding. But what is that exactly?Dynamic Worldbuilding is a Way of making your world fit your current situation in your D&D and TTRPG Campaigns without building the world first and trying to make your campaign ideas fit into a smaller mold. This leaves much of the world blank at first and lets you fill in whenever you want. Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/How to make a TTRPG World Unique
58:08|Every single good TTRPG setting has something that sets it apart from the others. What is that unique part about your world? Now don't get scared you don't even need something incredibly never been done before thing... just some cool detail you like is enough.In this episode, we discuss how to make a setting unique and how all of your TTRPG and D&D settings are already unique. We also discuss how to focus your world to highlight its special features and how to engage players based on that uniqueness.Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/There are no plotholes in your games
56:13|Books have plotholes, Movies and TV Series have plotholes. Your D&D Game does not have plotholes! Today we talk about how you can easily fix and erase all the "plotholes" in your games!!We say they don't exist, and we mean it but still a lot of GMs find themselves worrying that inconsistencies might ruin the fun of their games, so we are here to help you fix all the plotholes with a few and easy fixes you can apply right in the moment they come up!!Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: doubledmpod@gmail.comOur Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/