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Roleplay Rescue
Old-School Essentials With Doug Cole
A short while ago I was privileged to be able to catch Doug for a chat about his forthcoming projects, most notably his entry into the Old-School Essentials B/X D&D space, with a really cool Kickstarter running until the tail end of August 2022.
Big thanks to Doug for coming to speak to us and I hope you find this conversation illuminating. Especially look out for Doug talking about a few new projects previously unreported…
Kickstarter Link: https://www.kickstarter.com/projects/gamingballistic/old-school-solo-adventures
Gaming Ballistic: http://gamingballistic.com/
Roleplay Rescue Details:
Voice Message: speakpipe.com/roleplayrescue
Patreon: patreon.com/rpgrescue
Email: hello@rpgrescue.com
Blog: roleplayrescue.com
MeWe Group: mewe.com/join/roleplayrescue (or search "Roleplay Rescue")
Twitter: @ubiquitousrat
Roleplay Rescue Theme by Jon Cohen from Tale of the Manticore: Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama (podbean.com) or https://taleofthemanticore.podbean.com/
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10. Characters as Protagonists
55:31||Season 15, Ep. 10This one’s another conversation with Runeslinger, aka Anthony from the Casting Shadows blog, podcast, and Youtube channel. He hails from South Korea and, having just enjoyed a week off work, I was able to cue up some chats with him.This conversation is essentially the third part that began in Episode 6, The Story Divide, and explores - through the lens of D&D - the process by which the character became a protagonist… and the impact this change had on play.Big thanks to Anthony for coming to talk. We do hope it helps to illustrate the Story Divide that we spoke about some weeks back and offers some insight on different ways of approaching roleplaying games.Game on!Casting Shadows: castingshadowsblog.com/The Accidental "Lie" in RPGs:https://castingshadowsblog.com/?p=13470Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/9. What are Roleplaying Games with Runeslinger
01:51:49||Season 15, Ep. 9This one’s a conversation with Runeslinger, aka Anthony from the Casting Shadows blog, podcast, and Youtube channel. He hails from South Korea and, having just enjoyed a week off work, I was able to cue up some chats with him.This conversation continues from Episode 6, The Story Divide, and delves deeper into the history of the emergence of a perception that roleplaying games are about storytelling as opposed to being about, well, something else.The approach was to dig out several texts - both in book form off our shelves and PDF format digitally - and examine those oft overlooked sections entitled something like, “What are roleplaying games?”Texts referenced include: Original Dungeons & Dragons (1974), Basic Role-Playing (1980), RuneQuest (1978), Stormbringer (1985 et al), Traveller (1977 & 1981), AD&D 1e Player's Handbook (1978), Cypher System Rulebook (2019), Your Best Game Ever (2019), Tales of the Valiant (2024), D&D 3rd Edition (2000), Vampire: The Masquerade (1991 et al), Apocalypse World (2010)... and a few others too.Big thanks again to Anthony, aka Runeslinger, for sharing this conversation. It's posted by us both in hope and with fear... the hope being that the community will find it useful.Game on!Casting Shadows: castingshadowsblog.com/New blog --> The Accidental "Lie" in RPGs:https://castingshadowsblog.com/?p=13470Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/8. World First T2K with Patrick Mullen
56:43||Season 15, Ep. 8This one’s a conversation with a new friend. My guest hails from Florida, USA, and this is probably the beginning of a sequence of chats I’d like to have with him.Our focus was on what my guest calls, "world first" play and we specifically take his currently running Twilight 2000 campaign as an example. Yes, we talk GURPS and we talk modern post-apoc but that's not quite the point: this is about methodology.Big thanks up front to Patrick for coming to talk!Game on!Pat's T2K blog: t2kcampaigns.comRoleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/7. Eclectic Thoughts
21:59||Season 15, Ep. 7This one’s an eclectic collection of thoughts emerging from listener messages and the ongoing experience of running games in the wake of recent episodes.When I started this podcast, it was really about getting my concern about losing gamers to the experience of play - of people giving up the play which enriches our lives under the pressures of modern living. At the same time, I was aware that the title - Roleplay Rescue - implies that the show is about recovering the art and depth of roleplaying. Strangely, all these years later, that is what is emerging.This episode, I tune back in to the community with a handful of messages received over the past month. I’ll share a few thoughts, riffing off those calls and I hope that’ll give us a worthwhile few minutes of content.Thanks to Steve, Jason, Patrick, and Jon for the call-in!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/6. The Story Divide with Runeslinger
59:21||Season 15, Ep. 6This one’s a conversation with an old friend. My guest hails from South Korea and this continues a sequence of chats that we’ve shared over a number of months. Fear not though - this episode stands alone.Big thanks again to Anthony, aka Runeslinger from Casting Shadows for having this conversation and allowing me to record it.Game on!Casting Shadows: castingshadowsblog.com/Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/5. Grounded Realistic Gameplay
37:19||Season 15, Ep. 5What if roleplaying games are not about telling stories?Is there another way to approach these games?And what happens if we stop treating the game like it’s a movie?This one is about expressing where I am in my own quest for improved roleplaying game experiences for my players. As the GM, this episode discusses where I am coming from and helps to explain some of the choices that I am making.Big thanks to Wiebe, Bob, and Jason for the call-ins!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/4. Fudging It with Joe from Dekahedron
55:28||Season 15, Ep. 4This one's a conversation with Joe, the host of the Dekahedron podcast where he talks about his love of the tabletop RPG hobby. On his show Joe talks about a range of stuff from OSR gameplay ideas through to newer (?) games like Fudge and Dungeon World.Joe's renowned for his honesty in RPG reviews and it’s that which triggered an invitation to the show. He recently did a couple of episodes reviewing Fudge (1995) and so I invited him on to explore it a little more.Big thanks to Joe for taking the time to talk Fudge. I know I enjoyed it and I hope you did to!Game on!Links to stuff in the episode:Dekahedron Podcast: www.dekahedron.comDekahedron on YouTube: https://www.youtube.com/playlist?list=PLoIenKcZZRol5yCPO46iaAUJgq-Ju5bMiThe Anchorite APA: sites.google.com/view/anchorite/homeFudge Website: https://fudgerpg.com/Fudge 1995 Rules PDF (free):FUDGE 1995 Edition (PDF Bookmarked) 1.0orhttps://fudgerpg.com/goodies/fudge-files/download/3-core/54-fudge-1995-pdf-bookmarked.htmlRoleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/3. Unshackled
38:05||Season 15, Ep. 3What happens if we drop the script and the expectation that this is going to be a thought-provoking analysis of some aspect of roleplaying?What happens if we lean into improvisation and see where things end up going?What if I just riff off the call-ins and other seemingly-random thoughts that pop into my head?Wouldn’t that just be a descent into the raw and unedited mess of the GM’s Journal?Or would it be me becoming unshackled?Big thanks to Jason Wiebe and Carl D for the call-ins!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/2. Old-School GURPS
31:27||Season 15, Ep. 2What happens if we lean back into the roots of our hobby - which for me is largely the 1980s - and realise that the kind of roleplaying we enjoy the most is in fact the Old-School variety?But instead of landing back in the realm of Dungeons & Dragons, what if we find the kind of system that emphasises the roleplay is actually found in the emergence of a game designed to encourage just that: roleplay?In 1985, Steve Jackson Games published the combat system from their forthcoming roleplaying game system and they named it, “Man-to-Man”. A year later in 1986, they published the full game system as it then existed. It’s name was GURPS - the Generic Universal Role-Playing System. 40 years later, GURPS is still around… and so is that earlier incarnation. And it turns out that it’s a far more accessible and playable role-playing system than I ever imagined.Thanks to Steve Jackson Games for continuing to keep GURPS Third Edition in print:Amazon POD: amazon.co.uk/GURPS-Basic-Set-Third-Revised/dp/1556348266/Warehouse23 PDF: warehouse23.com/products/gurps-basic-set-third-edition-revisedBig thanks to Spencer and Evil Jeff for calling in with their experiences and thoughts!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/