Running and Gunning
What happens if we embrace combat as the focus of the roleplaying game? Is it possible to make fighting enjoyable? And what difference does it make to use miniatures and maps?
Around the turn of the century, while I was working on Games Day in the U.K., I was lucky enough to be invited to get involved in playtesting several projects. The one I want to mention today is Inquisitor. But, in addition, I wanted to mention two additional matters: the first is regarding call-ins to the show and the second is an update on Episode 10, That Hexcrawling Vibe.
Big thank you to Simon for the call-in!
Roleplay Rescue Details:
Roleplay Rescue Theme by Jon Cohen from Tale of the Manticore: Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama (podbean.com) or https://taleofthemanticore.podbean.com/
Voice Message: anchor.fm/rpgrescue/message
MeWe Group: mewe.com/join/roleplayrescue (or search "Roleplay Rescue")
Buy Che Webster a Coffee: ko-fi.com/cwebster