Share

cover art for PLAY RETRO 228: Demon's Crest

Play Retro Show

PLAY RETRO 228: Demon's Crest

•

Demon’s Crest for the Super Nintendo. Firebrand escapes captivity and takes flight across a dark fantasy world, recovering magical crests that let him smash through stone, soar through the sky, explore underwater ruins and transform into increasingly powerful gargoyles. We revisit Capcom’s overlooked action-adventure and check out its nonlinear stages, hidden upgrades, multiple endings and enormous monsters turned one of Ghosts ’n Goblins’ most irritating enemies into the hero of his own game.


VIDEO: https://youtu.be/4LNUSbeR1D8

More episodes

View all episodes

  • PLAY RETRO 241: The Adventures of Bayou Billy

    01:06:21|
    This week, Play Retro talks about Konami's Louisiana rescue mission mixes beat-'em-up combat, shooting and armed jeep driving title. Main game: The Adventures of Bayou Billy on NES, with brief mentions of Mad City and the standalone LCD handheld.VIDEO: https://youtu.be/I4BRnVSa4EQ
  • PLAY RETRO 240: Dark Seed

    01:17:03|
    Dark Seed (1992) and Dark Seed II (1995) are point-and-click horror adventures from Cyberdreams featuring artwork by H. R. Giger. Both follow Mike Dawson between the everyday world and a biomechanical Dark World, combining inventory puzzles with parallel-world connections.Video: https://youtu.be/aUtIEAPr5Xo
  • PLAY RETRO 239: The Nightmare Before Christmas

    01:28:03|
    The Nightmare Before Christmas: The Pumpkin King (Game Boy Advance, 2005) is a 2D action-adventure set before the film, following Jack Skellington’s first conflict with Oogie Boogie. Oogie’s Revenge (PlayStation 2 and Xbox, 2005) continues the story after the film, combining 3D combat with musical boss battles. This episode also covers Tiger Electronics’ 1993 LCD handheld game.VIDEO: https://youtu.be/SbcRliyZ-Rk
  • PLAY RETRO 238: Chakan: The Forever Man

    01:11:30|
    Immortality sounds like a good deal until you read Death's fine print. This week we take on Chakan, covering the Sega Genesis and Game Gear games as separate entries. Two swords, potion mixing, supernatural monsters and a hero who would really like this whole thing to be over.VIDEO: https://youtu.be/77op2wVrTSQ
  • PLAY RETRO 237: Eternal Darkness

    01:08:07|
    Eternal Darkness: Sanity’s Requiem is a 2002 GameCube psychological horror game from Silicon Knights and Nintendo. Told across 2,000 years and twelve playable characters, it mixes exploration, combat, magic, and its famous Sanity System, which uses hallucinations and fourth-wall tricks to make players question what is actually happening.VIDEO: https://youtu.be/9eFU69EG-7M
  • PLAY RETRO 236: The Last Ninja Series

    01:01:52|
    System 3's The Last Ninja turned Commodore 64 martial-arts fantasy into an isometric action-adventure showcase in 1987. We follow Armakuni from Lin Fen to 1988 Manhattan in Last Ninja 2, look at how Activision carried the series to U.S. computer owners, and give the Europe-only Last Ninja 3 a brief 'Just A Mention.'VIDEO: https://youtu.be/tUmSGYe2b9o
  • PLAY RETRO 235: X-Men: Legends

    01:20:15|
    Raven Software turned Marvel's mutant super-team into a four-character action RPG in 2004, combining real-time brawling, character progression, destructible environments and couch co-op. We dig into X-Men Legends, then follow the formula into X-Men Legends II: Rise of Apocalypse and the strange handheld versions that squeezed the mutant RPG onto N-Gage and PSP.VIDEO: https://youtu.be/C9bdCIYGjqY
  • PLAY RETRO 234: Sid Meier's Pirates!

    01:06:36|
    Sid Meier's Pirates! began on the Commodore 64 in 1987 as an open-ended pirate career game mixing sailing, trading, ship battles, sword fights, treasure hunting, politics and retirement. Brian plays the original C64 release while Scott tackles Firaxis' 2004 remake to see how much of the same pirate life survived nearly two decades later.VIDEO: https://youtu.be/v_LC6vVZu3U 
  • PLAY RETRO 233: Freedom Force

    01:04:27|
    Freedom Force (2002) is a squad-based superhero RPG from Irrational Games that mixes real-time tactical combat with comic-book style character progression, recruitment, and destructible environments. Set in a colorful 1960s-inspired superhero world, it lets you command a team of wildly different heroes, develop their powers, and even create your own custom characters while battling increasingly bizarre villains.VIDEO: https://youtu.be/umQfWxq-Tz4