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cover art for PLAY RETRO 163: Questprobe featuring Marvel Comics

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PLAY RETRO 163: Questprobe featuring Marvel Comics

The Questprobe Text Adventure series featuring Marvel Comic Characters —an early collaboration between Marvel Comics and Adventure International. Designed by Scott Adams (not the cartoonist!), these graphic/text hybrid adventures dropped Marvel’s most iconic heroes into classic parser-based puzzlers. From The Hulk trying to control his rage, to Spider-Man climbing walls in text form, and Torch and Thing bickering their way through puzzles.

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  • PLAY RETRO 174: RoboCop Games

    01:28:14|
    RoboCop. From the arcade sensation with its crunchy beat ‘em up action to the many home ports (some good, some… less so), RoboCop left a trail of justice—and quarters—in its wake. We’ll explore the original RoboCop arcade game, RoboCop 2 and 3, and briefly touch on the glorious chaos of RoboCop vs. Terminator.
  • PLAY RETRO 173: The Lost Vikings Duology

    01:11:40|
    The Lost Vikings and its sequel star Erik, Baleog, and Olaf—sarcastic Norsemen solving puzzles through alien ships, pyramids, and futuristic worlds. Released in the early '90s by Silicon & Synapse (now Blizzard), the games mix platforming, brain teasers, and humor. And it holds up!
  • PLAY RETRO 172: Indiana Jones & the Fate of Atlantis

    01:33:34|
    From Lucasfilm Games: the iconic Fate of Atlantis, in both its Graphic Adventure and lesser known Action Game forms, and the earlier Last Crusade adaptations. These games brought Indy’s globe-trotting exploits to 8-bit, 16-bit, and DOS screens through a mix of cinematic storytelling and witty puzzles.Less so in the Action Games. But still.
  • PLAY RETRO 171: MechWarrior 1 & 2

    01:41:31|
    This week we are exploring the early MechWarrior games on PC. Starting with the 1989 original and continuing with MechWarrior 2, these titles brought the mechanics and world of BattleTech to life through cockpit simulation, mech customization, and faction-driven campaigns. We’ll also touch on Mercenaries, Ghost Bear’s Legacy, and a few of the console adaptations.
  • PLAY RETRO 170: Ridge Racer

    01:20:34|
    Namco’s Ridge Racer series. Beginning with its 1993 arcade debut and stretching through its early PlayStation-era dominance, the series was defined by speed, style, and corner-sliding gameplay that favored flair over realism.
  • PLAY RETRO 169: Doom 1 & 2

    01:38:47|
    Doom (1993) and Doom II (1994). Developed by id Software, these games introduced the fast-paced, visceral FPS gameplay that would shape the industry for decades. With tight level design, explosive weapons, and iconic monsters, Doom wasn’t just a game—it was a movement. And while we’re at it, we’ll mention Doom 64, the 1997 N64 follow-up that carved out its own identity in the shadows of its PC predecessors.
  • PLAY RETRO 168: Driver and Driver 2

    01:32:23|
    Driver and Driver 2, the PlayStation titles that turned 1970s car chases into fully playable, open-world missions—well before “open world” was a buzzword. Developed by Reflections Interactive, these games combined tight driving physics, cinematic storytelling, and a now-legendary difficulty curve. Driver put you in the seat as an undercover cop posing as a getaway driver, while Driver 2 expanded the formula with new cities, the ability to exit your vehicle, and a heavier dose of crime drama.
  • PLAY RETRO 167: Disney's Illusion Series

    01:14:01|
    The Illusion platformers developed by Sega in the early to mid-1990s, built around original stories starring Mickey Mouse. While each game differs by platform and style, they share common traits: smooth controls, layered level design, strong animation, and soundtracks tailored to the hardware. The series covers both 16-bit showpieces and surprisingly deep 8-bit platformers, with a nod to the often-overlooked Legend of Illusion and the co-op-focused World of Illusion. Play Retro goes deep!
  • PLAY RETRO 166: Drill Dozer

    01:15:08|
    Let’s talk about ‘Drill Dozer’, the 2006 Game Boy Advance title from Game Freak that stars Jill and her drill-powered mech in a punchy, gear-driven platformer complete with some unique game mechanics and features, including a built in rumble pack for the cart. This game still drills! Or something like that.