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MEX Design Talk

MEX explores user behaviour, emerging technologie…


Latest episode

  • Cognitive UX; Jennifer Sukis, Creative Director, IBM Watson

    01:01:54|
    Jennifer Sukis is working at the intersection of user-centred design and artificial intelligence, leading the creative team for IBM Watson. She talks to MEX founder Marek Pawlowski about when truly cognitive digital experiences may arrive, the challenges of developing dynamic interfaces and the future of conversational interfaces. The discussion includes Jennifer's path into the world of design, what she looks for when hiring designers for her team at IBM and touches on the potential for quantum computing. Get in touch with feedback and questions @mexfeed on Twitter or email designtalk@mobileuserexperience.com. Show notes with links to everything discussed: https://www.mobileuserexperience.com/category/podcast/ Contact: T: https://twitter.com/mexfeed/ E: designtalk@mobileuserexperience.com

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  • Psion revisited in the Gemini PDA? Martin Riddiford & Davide Guidi

    44:47|
    The Gemini PDA by Planet Computers brings a much loved form factor back to the world of smartphones – the clamshell, keyboard-based palmtop. In this episode, MEX founder Marek Pawlowski talks to Martin Riddiford of Therefore Design and Davide Guidi, CTO of Planet Computers, and hears the story of Gemini’s development and successful crowdfunding campaign. It is a tale which traces its roots back over two decades, to the days when British computing pioneer Psion was at the forefront of mobile innovation. The conversation explores how Martin’s design work on those Psion devices informed today’s rebirth as the Gemini PDA and looks at the design challenges Planet has overcome to bring this new product to market. Lots of bonus photos in the show notes. Get in touch with feedback and questions @mexfeed on Twitter or email designtalk@mobileuserexperience.com. Show notes with links to everything discussed: https://www.mobileuserexperience.com/category/podcast/ Contact: T: https://twitter.com/mexfeed/ E: designtalk@mobileuserexperience.com
  • UX of iPhone X; Steve Litchfield, The Phones Show

    55:23|
    Just how significant are the user experience changes in iPhone X and what hints do they give us about the future of mobile innovation? Steve Litchfield, technology journalist and one of the world's most experienced reviewers of smartphones, shares his hands-on impressions of Apple's flagship with MEX founder Marek Pawlowski. Drawing on his experiences reviewing more than 200 mobile devices, Steve places iPhone X in the context of 20+ years of touchscreen interfaces. The conversation expands to discuss other pioneering mobile OS which may have 'inspired' some of Apple's new UX and Steve's thoughts on the future of mobile devices as creative tools. Get in touch with feedback and questions @mexfeed on Twitter or email designtalk@mobileuserexperience.com. Show notes with links to everything discussed: https://www.mobileuserexperience.com/category/podcast/ Contact: T: https://twitter.com/mexfeed/ E: designtalk@mobileuserexperience.com
  • Crap futures; James Auger & Julian Hanna

    01:01:02|
    James Auger and Julian Hanna, the duo behind the Crap Futures blog, talk to Marek Pawlowski about what motivated them to take on a provocative question we all ponder from time-to-time: whether or not the digital age we’re ushering in really represents the path to a better future? They talk about some of the dystopian examples they’ve highlighted at Crap Futures and share techniques we can all use to ensure the future really serves those who have to live in it. Get in touch with feedback and questions @mexfeed on Twitter or email designtalk@mobileuserexperience.com. Show notes with links to everything discussed: https://www.mobileuserexperience.com/category/podcast/ Contact: T: https://twitter.com/mexfeed/ E: designtalk@mobileuserexperience.com
  • Inclusive infrastructure, Gregg Vanderheiden

    57:32|
    Gregg Vanderheiden talks to Marek Pawlowski about the Global Public Inclusive Infrastructure (GPii) - a multi-partner, multi-country effort to ensure technology is universally accessible. As well as being the initiator and one of the driving forces of the GPii, Gregg is a professor in the school of information studies at the University of Maryland and the director of the Trace Research & Development Centre. He talks about the aims of the initiative, as well sharing stories from over 40 years in the area of accessibility, including working with Apple and Microsoft in the early days of personal computers to help them build the first inclusive features into their operating systems. Get in touch with feedback and questions @mexfeed on Twitter or email designtalk@mobileuserexperience.com. Show notes with links to everything discussed: https://www.mobileuserexperience.com/category/podcast/ Contact: T: https://twitter.com/mexfeed/ E: designtalk@mobileuserexperience.com
  • Tim Burrell-Saward; designing hybrid physical / digital experiences

    52:46|
    Tim Burrell-Saward is working at the frontier of experience design, where the digital and physical dimensions combine in surprising, delightful ways. In this conversation with MEX founder Marek Pawlowski, Tim talks about his journey from lighting design and architecture to working at start-up company Sensible Object on a fascinating multi-touchpoint game called Beasts of Balance. Get in touch with feedback and questions @mexfeed on Twitter or email designtalk@mobileuserexperience.com. Show notes with links to everything discussed: https://www.mobileuserexperience.com/category/podcast/ Contact: T: https://twitter.com/mexfeed/ E: designtalk@mobileuserexperience.com
  • Louise Oakham, Experience Designer

    59:22|
    Louise Oakham’s career in experience design has ranged from leading in-house departments for large companies to specialising as a freelance independent practitioner. After being inspired by her talk on international user research techniques, MEX founder Marek Pawlowski sat down for a chat with Louise to hear about her tools and insights. Their discussion ranges from Louise’s early interests in curation and museums to the opportunities for improving UX in the corporate environment. Get in touch with feedback and questions @mexfeed on Twitter or email designtalk@mobileuserexperience.com. Show notes with links to everything discussed: https://www.mobileuserexperience.com/category/podcast/ Contact: T: https://twitter.com/mexfeed/ E: designtalk@mobileuserexperience.com