Share

cover art for Game in Hand

Game in Hand

Gaming Reviews, News, and Everything In Between


Latest episode

  • 79. I Tried DLSS5, Watched DLSS5 Demos, And Came Back Hating...

    35:40||Ep. 79
    Not going to spoil the rant, but I talk about 3 points as some forethought on steering the future fundamental acceptance of DLSS5 and generative AI in gaming. This was obviously recorded before I saw bloomberg's breaking news that Epic Games is making a Marvel AND Star Wars character shooter where all developers have been instructed to stop manually making any further code for the game and must be vibe coded, oh my bad, "generated with full AI workflows". I keep wondering how these people pay so much money to use these IPs just to throw it all in the garbage. Trying to comprehend it just gave me a stroke. Please preserve my neanderthal brain for science to study.

More episodes

View all episodes

  • 78. Witcher 3 Remastered Impressions and More

    28:15||Ep. 78
    I went in looking for an update to the base game to fix some of its shortcomings, and I would say it did an alright job addressing them. I am still bumbling from question mark to question mark, listening to every de-du-dah-daldahdele-du-de-dee-da-de battle theme burned into my brain, and refusing to just advance the main story when there is a box with some gloves hidden in the corner of some out of the way grotto.I think there is enough perpetual hype in the perpetual hype machine to tell you a good game with a great visual overhaul, makes most backlogs tremble. I heard more than a few content creators laugh saying "well, it makes me want to play the game for a #th time!" and to that I can safely say I still think it is a flawed but good game.Looking forward to the DLC.
  • 77. Final Fantasy Resonance Demo

    18:20||Ep. 77
    Octopath sparkle and glisten engine showing unreal engine 4's real potential and efficiency is in 2.5D games. I think for people who have no strong attachment to the Final Fantasy Brave Exvius, maybe it's a generic adventure with final fantasy cameos. Still I think it's both a good showing for a revived series that did have some effort put into it's lore, good that the original sound track and what feels like character art has hardly changed. Bad side is they knew they had half the backstory and lore and character models, and then played it safe. In opinion anways.
  • 76. Fantasy Life i: The Girl Who Steals Time

    34:02||Ep. 76
    Very casual, surface level of difficulty kind of game. Easy to pick up, just as easy to drop out of boredom if your don't like the difficulty (or lack of) scaling.
  • 75. Beasts of Reincarnation

    31:51||Ep. 75
    It's not awful, just forgettably bland, shallow, and forgettable. Doesn't matter how beautiful graphic artists make a game look.
  • 74. Summer Catch Up Games

    17:08||Ep. 74
    Here are a few games that I felt better including as a compilation episodes than standalones. Marvel Tokon does feel quite promising aside from the "can't be played offline", those essential servers for sandbox practice mode...Happy Summer Gaming everyone.
  • 73. Mixtape

    14:37||Ep. 73
    Part of me knows there is someone's personal experience buried deep in this art piece of a game. Decided on a style, a motif, every person and object in their place for a reason, and a story to show as much as tell all of that. The other part of me is an opinionated jerk who plays a lot of games though, and that part never shuts up...