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Episode 8: Words Aren't Scary, Unless You Have Amnesia (with Dr Peter Howell)
Spoooooky! An eighth Game Academy episode appears just in time for Halloween! With Steph out of commission (she's not dead, we promise) Adam bravely faces the ghouls and curses (the ones that keep preventing us from releasing podcasts on time) with special guest Dr. Peter Howell. Adam and Pete chat a bit about Pete's adventure into being a student once again post-PhD by choosing to do a Masters in Psychology before delving into the meat of our spooky special episode: A retrospective on Amnesia: A Machine for Pigs. Pete helped design the second Amnesia game with The Chinese Room as part of his PhD, so now he gets to dig into his memory banks and tell us all the juicy details of its development! As it turns out, the world of 1900s London might not be too far off our own... Except with more Tesla pigs. But Tesla cars exist so I guess we're all doomed. All in a episode's work for Game Academy!
Check out Pete's work:
https://peterhowell.wixsite.com/whothehowell
AMFP's postmortem: https://www.gamedeveloper.com/design/postmortem-the-chinese-room-s-i-amnesia-a-machine-for-pigs-i-
Go and buy Amnesia: A Machine for Pigs on Steam or PSN (it's currently on sale):
https://store.steampowered.com/app/239200/Amnesia_A_Machine_for_Pigs/
https://store.playstation.com/en-gb/product/EP1188-CUSA05457_00-AMNESIACOLECTION
Get your free tickets to our special conference on N7 Day in honour of Mass Effect: https://www.eventbrite.co.uk/e/10-years-of-the-mass-effect-trilogy-tickets-420303197177?aff=ebdsoporgprofile
Follow us on Twitter: https://twitter.com/multiplayn
Send questions and abstracts to networkmultiplay AT gmail DOT com
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7. Episode 19: Games and the Academy May Be Crumbling, but Game Academy Lives On! (with William Mellamphy)
47:13||Season 2, Ep. 7Adam and Steph are back after a long break! They chat about the struggles with layoffs in academia and the games industry that has been all over the news lately. Then, they bring on special guest William Mellamphy, a PhD candidate an expert in all things nostalgia, video games, and, much to Steph's delight, Pokemon! A long chat ensues around the commodification of nostalgia, the newfound ability for parents to share gaming passions with their children, and what it all means for capitalism. We then zero in on some Pokemon myths, the mechanics of gender in the series, and the power of the hero's journey in children's media.The podcast finishes off with talk of the many CFPs MultiPlay has out right now, including one for a special edition Game Boy issue of MultiPlay's new journal, as well as a call for abstracts around the communities of play in video games and "Gitting Gud".Check out MultiPlay's active CFPs: https://multiplaynetwork.org/call-for-papers/Follow us on Twitter: https://twitter.com/multiplaynSend questions and abstracts to networkmultiplay AT gmail DOT com6. Episode 18: An Update from Life in the (Game) Academy
37:02||Season 2, Ep. 6Adam and Steph are back! This academic year started but never quite stopped. Life, PhD, and students, oh my! Exciting things are happening in the world of Game Academy. Steph submitted her thesis! And Adam's submitting before Christmas! The light at the end of the tunnel? They both hope so!After a crazy few months of teaching their lovely students, Adam and Steph have some top tips for everyone at the start of their university journeys. The Game Academy is the best place to be, so enjoy every second. They then turn their attention to The Game Awards, which comes to us all at the end of a both very slow and blazingly fast year. Who are our host's GOTYs? Who's going to win Game of the Year? Adam and Steph have a particular pick they're both in love with but they would also like readers to very much convince them that sequel-itis is not a thing in video games.It's full steam ahead for a holiday-themed episode next month! It truly is beginning to look a lot like Christmas!Links:Vote in the Game Awards: https://thegameawards.com/Check out MultiPlay's active CFPs: https://multiplaynetwork.org/call-for-papers/Follow us on Twitter: https://twitter.com/multiplaynSend questions and abstracts to networkmultiplay AT gmail DOT com5. Episode 17: We Overslept, But At Least Pokemon Sleep Tracked It!
38:51||Season 2, Ep. 5Adam and Steph may have been hibernating throughout August, but at least the summer is over and their PhDs are almost done! And Steph got a new job! Yay! This month, they actually talk about video games. Steph discusses how FIFA/EAFC had made her fall back in love with football amidst the chaos of the Women's World Cup, while Adam regales with tales of nearly falling asleep at the wheel with Assassin's Creed: Valhalla. Why can't open world games just respect players' time?!In the most unlikely saviour, in swoops two MOBILE GAMES?! We also had a lot of fun playing Good Pizza, Great Pizza and Pokémon Sleep which, at the very least, do respect our time. We almost forget that Cyberpunk 2077's DLC, Phantom Liberty, was coming out, but we suddenly remember, and talk a bit about that, too! Will Adam ever play it? Maybe...Links:Good Pizza, Great Pizza: https://www.goodpizzagreatpizza.com/Pokemon Sleep: https://www.pokemon.com/uk/app/pokemon-sleep/Check out MultiPlay's active CFPs: https://multiplaynetwork.org/call-for-papers/Follow us on Twitter: https://twitter.com/multiplaynSend questions and abstracts to networkmultiplay AT gmail DOT com4. Episode 16: The Child(ish) in Games and Conferences (with Dr. Emma Reay)
55:30||Season 2, Ep. 4This month, Adam and Steph are joined by a special guest, Dr. Emma Reay. Contrary to what we say in the podcast, we're not early though! Sorry to our three listeners!This month, we dive deep into the work of Dr. Emma Reay, who guests to tell us all about her work on childhood in games, her upcoming monograph, and the logical next step: a project about death. We talk about the horrors of the PhD experience (what would a Game Academy podcast be without it?) and Emma's tips on making it better before looking at Emma's work on the various ways children are portrayed in games, and what that might say about us as adults. We then continue our conference talk from the last episode where Emma and Adam give the rundown on GGC and Emma regales us with stories of DiGRA (and Eric Zimmerman's new book!), before turning our attention to the difficulties of conference season overall, and just how much work attending a conference really is.Some links from the episode:The Bildungsroman Innuendo Studios video on Life is Strange: https://www.youtube.com/watch?v=19xgdLF5agUEmma's Child in Game thesis (in lieu of the book, coming next year!): https://api.repository.cam.ac.uk/server/api/core/bitstreams/9e6d8e66-8b9f-49b3-a213-ee0fafca64ee/contentThe Rules We Break (Eric Zimmerman's new book): https://www.amazon.co.uk/Rules-We-Break-problems-better/dp/1648960677/ref=asc_df_1648960677/?tag=googshopuk-21&linkCode=df0&hvadid=606806103574&hvpos=&hvnetw=g&hvrand=1550320857166075467&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9045774&hvtargid=pla-1643543564116&psc=1&th=1&psc=1Check out MultiPlay's active CFPs for next academic year: https://multiplaynetwork.org/call-for-papers/Follow us on Twitter: https://twitter.com/multiplaynSend questions and abstracts to networkmultiplay AT gmail DOT com3. Episode 15: Unpacking What We Take With Us, PhDs, Jedi Survivor, Massively Multiplay Month, Conferences, Open World Games. Just ALL The Things
51:39||Season 2, Ep. 3Adam and Steph are back together again! It has been a long time, but they promise they're back and better than ever, with so much to catch up on! They unpack Adam's PhD game, What We Take With Us (yes, the one he's been advertising non stop on the podcast for months) and the recent workshop for it that Steph went to. They also talk about all the other amazing events from the Massively Multiplay conference, including the amazing events by podcast favourites Dr. Matt Higgins and Lisa Meek. They then both briefly give PhD updates and dive into a discussion of the dark side of conferences.Steering away from work, Adam gets Steph to gush about Jedi Survivor, her potential GOTY, and why she's not a fan of new announcement Outlaws or other "open world games". Adam agrees: too many open worlds, too little time (at least, until their PhDs are done)! Check out all the awesome talks from Massively Multiplay: https://www.youtube.com/@multiplaynetwork/videosWe love this one in particular: https://www.youtube.com/watch?v=TUpuNYJImEs Check out our Linktree to join the Discord: https://linktr.ee/MultiplaynetworkYou can still check out Adam's game, What We Take With Us here: https://whatwetakewith.usOr even join the Discord server (the ARG is over. Now we mostly play Wordle): https://discord.gg/mhSpKmGQkvCheck out MultiPlay's active CFPs for next academic year: https://multiplaynetwork.org/call-for-papers/Follow us on Twitter: https://twitter.com/multiplaynSend questions and abstracts to networkmultiplay AT gmail DOT com2. Episode 14: Just PING Things (with Dr Matt Higgins and Dr Peter Howell)
40:44||Season 2, Ep. 2Because it's just Adam this time, he gets to write all the show notes! Adam is joined by Dr Matt Higgins and Dr Peter Howell to talk all about making some games. Yes, he's taken over the podcast, and he's talking about the usefulness of making things! Of course, we all agree that there are multiple perspectives to study games from, but with a Practice research IN Games conference coming up, we thought it might be nice to spread the good news, including some book recommendations, how our lives affect the things we make and what practice research even is.So many show note recommendations this time! Check out our Linktree to join the Discord: https://linktr.ee/MultiplaynetworkAbstracts for the PING conference go in here: https://wadeg.myweb.port.ac.uk/games-technology-portal/ping23-submissions.htmlBooks:Lost in a Good Game by Pete Etchells: https://www.amazon.co.uk/Lost-Good-Game-video-games/dp/1785784811The Game Writing Guide by Anna Megill: https://www.amazon.co.uk/Game-Writing-Guide-Your-Dream-ebook/dp/B0BZ5V41ZM/ref=sr_1_1?crid=P3SILEAW8XPE&keywords=anna+megill&qid=1684168275&s=books&sprefix=anna+megill%2Cstripbooks%2C59&sr=1-1Rules of Play by Katie Salen and Eric Zimmerman: https://www.amazon.co.uk/Rules-Play-Design-Fundamentals-Press/dp/0262240459/ref=sr_1_1?crid=2K6TAPYC5B5S&keywords=rules+of+play&qid=1684168344&s=books&sprefix=rules+of+play%2Cstripbooks%2C60&sr=1-1Game Design Workshop by Tracy Fullerton: https://www.amazon.co.uk/Game-Design-Workshop-Playcentric-Innovative/dp/1138098779/ref=sr_1_1?crid=2UWL0SUXRDL5Q&keywords=game+design+workshop&qid=1684168370&s=books&sprefix=game+design+workshop%2Cstripbooks%2C67&sr=1-1Narrative Designer's Toolbox by Tobias Heussner et al.: https://www.amazon.co.uk/Narrative-Toolbox-Focal-Design-Workshops/dp/1138787086/ref=sr_1_1?crid=18LRYPLUZ06YJ&keywords=narrative+designer%27s+toolbox&qid=1684168476&s=books&sprefix=narrative+designer%27s+toolbox%2Cstripbooks%2C57&sr=1-1Writing for Games by Hannah Nicklin: https://www.amazon.co.uk/Writing-Games-Practice-Hannah-Nicklin/dp/1032023058/ref=sr_1_5?crid=24BEHZHVQWHL0&keywords=writing+for+games&qid=1684168529&s=books&sprefix=writing+for+games%2Cstripbooks%2C63&sr=1-5Book of Lenses by Jesse Schell: https://www.amazon.co.uk/Art-Game-Design-Lenses-Third/dp/1138632058/ref=sr_1_1?keywords=book+of+lenses&qid=1684168629&s=books&sprefix=book+of+lens%2Cstripbooks%2C70&sr=1-1And all our lovely Massively Multiplay Events:Researching the Video Game with Lisa Meek on 17 May 2023: https://www.eventbrite.co.uk/e/researching-the-video-game-tickets-546223829177?internal_ref=socialThe Pokelab Mini Conference with Steph Farnsworth and many guest speakers on 30 May 2023: https://www.eventbrite.co.uk/e/poke-lab-a-multiplay-conference-tickets-630750831717?aff=odcleoeventsincollection Psychology in Games with Matt Higgins, Lisa Meek and Catharine Cross on 31 May 2023: https://www.eventbrite.co.uk/e/psychology-in-games-tickets-602340134557?aff=odcleoeventsincollectionUnpacking What We Take With Us with Adam Jerrett, now moved to 7 June 2023 at 1pm: https://www.eventbrite.co.uk/e/unpacking-what-we-take-with-us-a-workshop-tickets-600327133617?aff=eemailordconf&ref=eemailordconf&utm_campaign=order_confirm&utm_medium=email&utm_source=eventbrite&utm_term=vieweventLiving and Dying Well with Andy Porter on 7 June 2023 at 5pm: https://www.eventbrite.co.uk/e/living-and-dying-well-seminar-massively-multiplay-tickets-596170731707?aff=odcleoeventsincollectionPlants and Powerupswith Steph Farnsworth on 14 June 2023: https://www.eventbrite.co.uk/e/plants-and-power-ups-tickets-602354046167?aff=odcleoeventsincollection1. Episode 13: What We Take With Us from Anniversaries, eSports and Wellbeing Games (with Amy Ahn and Ana Kirlitz)
01:01:34||Season 2, Ep. 1On the actual anniversary episode of Game Academy, Steph and Adam talk about their busy, busy lives. PhDs are a drag. They never stop. But they should! Don't forget about your personal lives, everyone! They then split off a bit to do something different: two separate interview segments! First, Steph is joined by Amy Ahn to talk all things eSports and Overwatch 2 in the wake of the eSports courses many universities are loving so much. Then, Adam has a chat to Ana Kirlitz, resident also-PhD student who is studying gaming communities for wellbeing through the self-care game "What We Take With Us". The takeaways? Join Multiplay's eSports leagues and go and play What We Take With Us. Two excellent ways to take care of yourselves as we approach Easter! Finally, Steph catches us up on all things Massively Multiplay, including Adam's "What We Take With Us" workshop (how did Ana drag him into all this again? Something about values, probably), and all the open CFPs, including a reminder about the Pokelab conference, which is now happening as part of Massively Multiplay's Massive Month!Check out our Linktree to join the Discord: https://linktr.ee/MultiplaynetworkJoin our Overwatch 2 eSports team: https://docs.google.com/spreadsheets/d/1HgCgBAEvJS0ZHc7Ng372_n98FJR9CBPefYMcgQm8na0/edit#gid=0Join our Rocket League eSports team: https://docs.google.com/spreadsheets/d/1hT2hRb59k58U2OXH6ugtl2kSATIkf1Zh-QYyJNLhRQs/edit#gid=0Check out What We Take With Us here: https://whatwetakewith.usAnd Ana's Discord server: https://discord.gg/mhSpKmGQkvCheck out MultiPlay's massive CFP library: https://multiplaynetwork.org/call-for-papers/Follow us on Twitter: https://twitter.com/multiplaynSend questions and abstracts to networkmultiplay AT gmail DOT com12. Episode 12: I Bet People Get Paid Fairly to Play Disney's Newest eSport, Dreamlight Valley (with Lisa Meek)
47:32||Season 1, Ep. 12In this near-anniversary episode of Game Academy (we launched on 6 March 2022!), Steph and Adam are joined by Lisa Meek to discuss ConfettiX's recent eSports summit in Nottingham. What does an eSports course even look like? They go down the rabbit hole and follow on to also talk about strikes in academia and debunk some myths about unions, much to Adam's surprise - unions are actually really cool! Later, Lisa and Steph chat about their obsession with Disney Dreamlight Valley and the importance of Disney for millenials, despite its obvious problems as a giant corporate monolith! Adam chimes in with his latest gaming experiences, the self-care game "What We Take With Us" that a colleague is studying for her PhD (there you go, Ana, there's your shoutout!) Finally, Steph announces a slew of CFPs for upcoming MultiPlay events and Lisa plugs the University of Durham's online games research methods seminar.If you want to know more about, join or support strikes in academia, check out the UCU: https://www.ucu.org.uk/Check out What We Take With Us here: https://whatwetakewith.usAnd Ana's Discord server: https://discord.gg/mhSpKmGQkvCheck out our Linktree to join the Discord: https://linktr.ee/MultiplaynetworkGet in there! Check out MultiPlay's massive CFP library: https://multiplaynetwork.org/call-for-papers/Follow us on Twitter: https://twitter.com/multiplaynSend questions and abstracts to networkmultiplay AT gmail DOT com11. Episode 11: Steph Will Watch The Last of Us Tomorrow and Tomorrow and Tomorrow
57:17||Season 1, Ep. 11New Year. Not Happy New Year. Just New Year. - AdamJust kidding! Happy New Year everyone! In our first pod of 2023, Adam and Steph catch-up on everything they've been up to over Christmas and look ahead to the excitement (and exhaustion) of a new university semester. They chat about Steph's Christmas present, "Tomorrow and Tomorrow and Tomorrow" by Gabrielle Zevin, a very fictional book about game development because one character gets too much maternity leave, and also realistic rendering engines for blood didn't exist in 1996. It is nevertheless a really good book, so it gets a hearty recommendation. After some PhD updates and a discussion on the impending end of the world (by completing a PhD), they pivot to another post-apocalypse: the world of The Last of Us. Adam badgers everyone to watch the HBO's adaptation of the PlayStation classic. Steph has some doubts about how TV should approach video game adaptations. They argue a bit. Surprise! It nevertheless gets another hearty recommendation because IT'S A MASTERPIECE.Finally, MultiPlay has some big developments! January has been a year long already. Can we go back to Christmas and Crash Bash?Check out Adam and supervisor Pete's article on how The Last of Us series expands its game's universe and values: https://theconversation.com/the-last-of-us-hbos-adaptation-elevates-the-video-games-themes-of-love-and-family-198539Check out Tomorrow and Tomorrow on Goodreads: https://www.goodreads.com/book/show/58784475-tomorrow-and-tomorrow-and-tomorrowCheck out our Linktree to join the Discord: https://linktr.ee/MultiplaynetworkDon't forget, MultiPlay still has an open CFP for its May hybrid anniversary conference so get those abstracts in: https://multiplaynetwork.org/call-for-papers/Follow us on Twitter: https://twitter.com/multiplaynSend questions and abstracts to networkmultiplay AT gmail DOT com