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12. It had to be snake - Gunderholfen solo session 12
40:00||Ep. 12The party breathlessly recruits retainers and the brothers from the Shop and Smithy to recover the hobgoblin armory goods before the hobgoblins arrive. They meticulously plan their return to Gunderholfen. But an encounter in the swamp changes their direction.everweird is playing the old-school megadungeon Gunderholfen solo using the BECMI D&D rules from the 1980s. Tune in for old school dungeoneering and so many new characters.Support the show: https://www.patreon.com/c/everweirdGet adventures I've created: https://everweird.itch.io/Buy a t-shirt: https://www.teepublic.com/user/everweirdEven more RPG stuff on YouTube: https://www.youtube.com/@everweirdworld
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11. Escape through hobby gobby lobby - Gunderholfen solo session 11
50:59||Ep. 11Virago talks Talyra down from an impulsive decision. Things go badly with hobgoblins. Faqual uses Magic Missile for the second time!everweird is playing the old-school megadungeon Gunderholfen solo using the BECMI D&D rules from the 1980s. Tune in for old school dungeoneering and so many new characters.Support the show: https://www.patreon.com/c/everweirdGet adventures I've created: https://everweird.itch.io/Buy a t-shirt: https://www.teepublic.com/user/everweirdEven more RPG stuff on YouTube: https://www.youtube.com/@everweirdworld10. We're not fighters; we're thieves - Gunderholfen solo session 10
01:05:18||Ep. 10Talyra takes control of the party and issues a new decree. But will she stick to it when the hobgoblins are close at their heels?everweird is playing the old-school megadungeon Gunderholfen solo using the BECMI D&D rules from the 1980s. Tune in for old school dungeoneering and so many new characters.Support the show: https://www.patreon.com/c/everweirdGet adventures I've created: https://everweird.itch.io/Buy a t-shirt: https://www.teepublic.com/user/everweird9. The Dobahai Division - Gunderholfen solo session 9
01:10:24||Ep. 9The party ventures into the hobgoblin lair and finds it...somewhat quieter than the goblin wing. Nonetheless, things go badly.everweird is playing the old-school megadungeon Gunderholfen solo using the BECMI D&D rules from the 1980s. Tune in for old school dungeoneering and so many new characters.Support the show: https://www.patreon.com/c/everweirdGet adventures I've created: https://everweird.itch.io/Buy a t-shirt: https://www.teepublic.com/user/everweird8. She who wears the horns - Gunderholfen solo session 8
01:09:38||Ep. 8The party licks their wounds and hires a huge retinue of support to clear out the goblins.everweird is playing the old-school megadungeon Gunderholfen solo using the BECMI D&D rules from the 1980s. Tune in for old school dungeoneering and so many new characters.Support the show: https://www.patreon.com/c/everweirdGet adventures I've created: https://everweird.itch.io/Buy a t-shirt: https://www.teepublic.com/user/everweird7. Mistakes are made - Gunderholfen solo session 7
01:45:09||Ep. 7Things go badly when the PCs push on.everweird is playing the old-school megadungeon Gunderholfen solo using the BECMI D&D rules from the 1980s. Tune in for old school dungeoneering and so many new characters.Support the show at: https://www.patreon.com/c/everweirdGet adventures I've created: https://everweird.itch.io/Buy a t-shirt: https://www.teepublic.com/user/everweird6. Treasure! - Gunderholfen Solo Session 6
54:13||Ep. 6A venture into the goblin lair pays off! Terms with Balfour are re-negotiated. everweird is playing the old-school megadungeon Gunderholfen solo using the BECMI D&D rules from the 1980s. Tune in for old school dungeoneering and so many new characters.