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Crafting Systems don't work in D&D
In today's episode, we discuss Crafting Systems in TTRPGs, D&D especially, and why... they just don't work... or at least why they don't really work well. We discuss what it means to add crafting to D&D and what you would need to do to make it fun.
We discuss it in proxy for all other TTRPG Systems too, and often come to the conclusion that crafting needs to either be a crucial mechanic to the game or just an afterthought to round your game off, and then it's often just not discussed cause it doesn't influence the game.
Our great friends over at Homie and The Dude are currently running their 3rd Successful Kickstarter, The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:
https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9
For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi:
- Lively Desert from the RPG Ambience Vol 8
- Cursed Deser from the RPG Ambience Vol. 6
- I Dream of Broken Machines from the Mystery Music Collection Vol. 1
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
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