The Branching Factor Podcast

Welcome to Branching Factor, a podcast about video games from people who play, develop and research video games.

In each episode, join our host Dr. Tommy Thompson as he sits down with co-hosts Dr. Anne Sullivan, George Osborn, Dr. Mike Cook, and Quang as they explore the gaming world.

Learn about how video games are made, the goings-on of the games industry, what academic research in games is all about, interviews with guests, and more!


Branching Factor is brought to you by the AI and Games YouTube channel, watch episodes on AI and Games Plus, and become a Patron to support the show.

Watch episodes of Branching Factor on YouTube: http://www.youtube.com/@AIandGamesPlus

Learn About AI and Games: http://www.youtube.com/@AIandGames

Become an AI and Games Patron: http://www.patreon.com/ai_and_games

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Dr Anne Sullivan

Anne Sullivan is an Assistant Professor of Digital Media at Georgia Tech. She researches game design and interaction design and likes to see what happens when you mix random elements from various fields together.

George Osborn

George Osborn specializes in corporate communications, and reputation management, and has been a media advisor for technology and games businesses for years now. He loves talking about #business, #metaverse, and #videogames

Dr Mike Cook

Mike Cook is an AI researcher and game designer, and currently works at King's College London as a Senior Lecturer. He likes generative algorithms, procedural generation, and games where you're a weird little guy.

Quang Nguyen

Quang is the founder of micro indie studio, Asobitech. Developing new games with a classic look and feel, for modern and retro hardware. Passionate about gameplay, the user experience, and bringing gaming communities together.

Dr Tommy Thompson

Tommy is the director of 'AI and Games': a company that supports research and development of artificial intelligence for video games. He's largely known as the creator of the YouTube channel of the same name, breaking down how AI works in the games that you love. Prior to his work in the games industry, he spent 10 years in academia teaching computer science, game development and researching AI for video games.