{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/d9d7c346-7c93-4e7d-a26a-c1260f9eabce/3c2be505-1911-4824-a3d8-e4b67a32fc83?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Blightbound designer Jasper Koning from Ronimo Games","description":"<p>I'm talking to Jasper Koning, Founder / Designer at Ronimo Games about their new game Blightbound, a 3-player dungeon crawler that looks like a new Golden Axe but might have more in common with Destiny or Diablo, as we discuss in the interview.</p><p><br></p><p>We talk about their past games, and then dig into the dungeon crawler genre, even how weird a genre it is to define with such a diverse history of games under that umbrella. And we talk a lot about the systems that will make Blightbound unique to the category.</p><p><br></p><p>We also touch on what it's like to work with publisher Devolver, who has carved out a really great space offering up clever indie-ish games that explore weird and crazy ideas. It's like knowing a Devolver game will have a certain taste or sensibility about it, but we talk about what it's like on the other side of that relationship too.</p><p><br></p><p>I'm excited for Blightbound, I'm getting really great nostalgia vibes without the feeling that it is nothing but old hat. It hits Steam Early Access on July 29.</p>","author_name":"Byteside"}