{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/c78baeb1-14c1-497c-bbfb-350cecd87107/638d1e8ee003300011fa756e?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"10 Video Game Features Everyone SHOULD Have Stolen - Pause-Able Cutscenes! Protagonist Customisation System! Varied NPC Behaviour! The Nemesis System?!","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/611fb6364804725e0f143f0e/1670192620980-ae88e8de74a5e9608b505396a117fd37.jpeg?height=200","description":"<p>Dead Space's UI is STILL the future. Jess McDonell presents 10 Video Game Features Everyone SHOULD Have Stolen...</p>","author_name":"WhatCulture.com"}