{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/bb15bc74-8252-57c0-8345-64eca97bd77b/3085764e-245a-4636-aa3a-b696e6c17dbf?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Protoplasmic Design","description":"<p>Sometimes you don't design a game, you just design a mechanic. Or a framework or a structure. Build them anyway. A workshop full of parts is the best toolkit. </p> <p>Support this show <a target=\"_blank\" rel=\"payment\" href=\"http://supporter.acast.com/lancing-with-myself\">http://supporter.acast.com/lancing-with-myself</a>.</p> ","author_name":"That's Not Canon"}