{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/8044dc9e-e5f2-44bd-9c1c-e86bd88b72a0/f600d2e9-2382-4b94-9943-69c7115b8d65?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"The World Ahead: Pandemic predictions","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/62e286a734d4d94bc8874243/62e286adf9094c001179626d.jpg?height=200","description":"<p>As the <a href=\"https://www.economist.com/news/2020/03/11/the-economists-coverage-of-the-coronavirus\" rel=\"noopener noreferrer\" target=\"_blank\">covid-19 situation</a> worsens, host Tom Standage explores what the pandemic reveals about the perils of prediction and what other future threats we might be overlooking. Also, what a simulation of a future mission to Mars could teach us about self-isolation on Earth today. And, the hit video game “<a href=\"https://www.economist.com/prospero/2020/03/19/the-rise-and-rise-of-video-games\" rel=\"noopener noreferrer\" target=\"_blank\">Plague, Inc</a>” is teaching players about the dynamics of pandemics—and how to stop them.</p><p>&nbsp;</p><p>Music by Chris Zabriskie \"Candlepower\" (CC by 4.0)</p><p>Please subscribe to The Economist for full access to print, digital and audio editions:</p><p><a href=\"http://www.economist.com/radiooffer\" rel=\"noopener noreferrer\" target=\"_blank\">www.economist.com/radiooffer </a><a href=\"https://ukshop.economist.com/products/the-world-in-2020\" rel=\"noopener noreferrer\" target=\"_blank\">or here for The World in 2020</a></p>","author_name":"The Economist"}