{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/6a568a077e01c44e38a9a59e/6acd793568b7ce6ffbfa1bad?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Live Show at Ambition Brewing in Wilton, ME - Part 2","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/6a568a077e01c44e38a9a59e/1791850616151-9ff2ad97-78ce-43b0-bba3-19ba1bc8763a.jpeg?height=200","description":"<p>The Rollin on D20s crew returns to Ambition Brewing for the second half of their live side quest, picking up right where Quinn Lynseed, Xhënrak Bën-Jærrïs, Rylund, and Thistle Greenbriar left off: deep inside a goblin brewery, searching for the missing Moonfire Mead recipe. With a vault to crack, a brewery manager to outwit, and an increasingly questionable understanding of local tax law, the party is determined to finish the job. Whether they’ll manage it without making everything significantly worse is another matter entirely.</p><p>As the adventurers push deeper into the brewery, they face mysterious locks, dangerous traps, and a collection of secrets that might change how they see this brewing rivalry. Their plan involves disguises, questionable negotiations, and the occasional act of property destruction. Meanwhile, the live audience continues to influence the adventure with dice rolls and tokens, proving that handing a room full of people the power to make things worse is a perfectly reasonable form of entertainment.</p><p>When the party finally finds what they came for, getting out turns into a spectacular disaster. Exploding pipes, runaway barrels, rooftop acrobatics, and some truly heroic attempts at rescuing one another make their escape every bit as chaotic as their infiltration. And just when it seems the worst might be over, the consequences of their actions catch up with them in a way nobody can simply roll away.</p><p>Part Two brings the Ambition Brewing adventure to its messy, hilarious conclusion, complete with goblin diplomacy, unexpected revelations, and a reward that may or may not qualify as a successful outcome. Join Rollin on D20s for a live side quest where the party gets the job done, the audience gets involved, and absolutely nobody seems capable of leaving well enough alone.</p>","author_name":"Rollin House Productions"}