{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/69f9a6533a143563edc22e7f/6a6f4e45bfc42315fe3ca170?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"DF Direct Weekly #275: This Is The Most Performant Console Generation Since 16-Bit 2D","description":"<p>The news has been pretty grim for the last few months, so why not concentrate on the positives? PlayStation 5 and Xbox Series X have delivered the best performing videogame generation since the 16-bit 2D era with more support for 60fps gaming than any other 3D-focused console. How did this happen and what are the drawbacks? Meanwhile, if those same consoles are effectively pint-sized PCs using PC components, why is there the sense that PC gaming is far less performant than it should be? John, Rich and Oliver discuss this, with a cameo from Tom talking Splatoon Raiders and OG Xbox \"back compat\" improvements.</p><p><br></p><p>0:00:00 Introduction</p><p>0:01:41 News 1: This is the most performant console generation in 30 years... but what about PC?</p><p>0:32:23 News 2: Have we gone too easy on Halo: Campaign Evolved?</p><p>0:47:00 News 3: Will Xbox Helix cut out Steam?</p><p>0:59:05 News 4: Splatoon Raiders tested!</p><p>1:14:40 News 5: Improvements for Xbox BC on PC!</p>","author_name":"Digital Foundry"}