{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/69556a115f9b0b61aac28d57/69ebe36dd2febdbec95c10b6?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Blood & Booze - Man Behind the Curtain","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/69556a115f9b0b61aac28d57/1777066533111-25b8f72b-c844-4a0b-aa09-b008897f80a5.jpeg?height=200","description":"<h1>The Serpent's Strait Ch. 10</h1><p><br></p><p>Let's set the scene, shall we? The group finalizes its plans for Operation Boom Stick. Chan, Thorak, and Valen are all laying out the trap for their \"friend\", but first they need to acquire a large amount of andrite. Ursus, Bob, and Dona have a different objective... using Bob's Mask of Many Faces and some bardic charm, he makes a spectacle of himself as the \"true voice of Hastur.\" Before they leave, the Journeyman gives them some gifts for the road, one in particular was a tuning fork of disruption, a prototype that Chan holds on to.&nbsp;</p><p><br></p><p>Thorak, disguised as Snorak, makes his way to a warehouse that stores andrite, serving as a distraction for Chan and Valen to sneak in and grab the andrite without anyone the wiser. If only it were that simple. With some jerry-rigged reverse lock picking, polymorphing, the tuning fork, and some giant's might, the team might manage to pull it off, albeit not nearly as smoothly as they'd hope to be.</p><p><br></p><p>In the town, Bob is putting on a grand show of being the \"voice of Hastur\" with an unwilling Ursus in tow and given the most unflattering of names. They are certainly getting a lot of attention and are sure that the priest in town has caught wind of this imposter. Dona, who keeps watch as a lookout, slips away after and catches the tail end of \"mass\". Slipping into the shadows, she hears a language she doesn't recognize and continues deeper to get a better look at what's going on, only to see the priest kneeling and speaking in hushed tones.&nbsp;</p><p><br></p><p>The team reconvenes at a bar and catches each other up on what transpired. Dona recalls what the priest said, despite not understanding the language, and Ursus confirms that it is Abyssal. It reveals a conversation between the priest and someone up north, warning about the group causing trouble. With that, final plans are made, and the pieces are set. We finish as the group notices a few onlookers glaring at the party, their faces tense. Ursus shouts, \"WHO WANTS A ROUND OF DRINKS ON ME?!\" This cuts some of the tension short of a handful of patrons who are still visibly glaring. Valen makes his way \"drunkenly\" towards them, using Bob's singing as a distraction to exploit Mindsplinter's ability to detect thoughts. The spell tells Valen that they were given orders to take the party out.&nbsp;</p><p><br></p><p>There's so much happening, and that's where we pick up…</p><p><br></p><p>Find out what happens next in this episode of the Medusa’s Cascade:&nbsp;Blood &amp; Booze!</p><p>Theme Music is written and performed by <a href=\"https://www.tiktok.com/@winterwisteria365\" rel=\"noopener noreferrer\" target=\"_blank\">Efflorescence</a></p><p>Title Card by Pierce Graphics&nbsp;</p><p>Mixed by Thomas Lapierre III</p><p>Check out the show at themedusascascade.com</p>","author_name":"Mr. Bell"}