{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/6936bad1350ec43bcd04eaa9/6a3d1f8cfa372a995a9261a4?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"How remote production is changing who can work in sport TV","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/6936bad1350ec43bcd04eaa9/1782390650860-f2732934-1e8d-4b0b-b937-74cd8fda80b2.jpeg?height=200","description":"<p>Carys Owens, managing director of Whisper Cymru, IMG’s SVP of tech and operations for studios, James Clement, and Gravity Media regional CEO Jamie Hindhaugh speak to Broadcast Sport editorial director Jake Bickerton about how they have created remote production&nbsp;hubs that open up opportunities for people who wouldn’t be able to work in OB vehicles to still secure great jobs in live&nbsp;production. </p><p><br></p><p>The discussion explains how remote production works, and how centralising production teams in easily accessible, locally located production hubs has democratised who can work in live television production. It also talks about the challenges of creating remote production hubs and how to overcome these and debates the future of remote production versus ‘traditional’&nbsp;outside broadcasts.</p><p><br></p><p>This episode was recorded at MPTS 2026, which took place at Olympia London, 13-14 May. Find out more about the event, which had almost 14,000 attendees from across broadcast, production, post-production, VFX, content creators, tech companies and more, here: https://www.mpts.london/ </p>","author_name":"broadcastsport"}