{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/691ce533b958098159e19a66/6a334f660eff831521a97aeb?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Geekstorians: Middle-Earth, Inc. | How Peter Jackson Built The Impossible & What The Machine Did Next","description":"<p>This week on <strong>Geekstorians</strong>, we travel to Middle-earth, not as tourists, but as slightly suspicious historians with a map, a torch, and some concerns about licensing agreements.</p><p>In 1998, Peter Jackson walked into New Line Cinema with a fantasy epic most of Hollywood considered impossible. What followed became one of cinema’s great gambles: three films, shot back-to-back, built in New Zealand by artists, craftspeople, performers, technicians, and people who apparently did not believe sleep was legally required.</p><p>But this episode is not just about how <em>The Lord of the Rings</em> became a miracle.</p><p>It’s about what happened after the miracle.</p><p>Because once Middle-earth proved it could be enormous, prestigious, beloved, and wildly profitable, it stopped being only a story. It became territory. A machine. A place where skipped chapters, side roads, appendices, rights deals, and strange little corners of Tolkien’s world could all become valuable.</p><p>From Jackson’s impossible pitch, to Weta’s handmade craft, to Oscar glory, to <em>The Hobbit</em>, <em>The Rings of Power</em>, and the modern hunt for whatever Middle-earth still has left to give, this is the story of what happens when a beloved world becomes too successful to leave alone.</p><p>This is <strong>Middle-Earth, Inc.</strong></p><p>For more geeky news, reviews, interviews, and air dates, head to <a href=\"https://www.geektown.co.uk/\" rel=\"noopener noreferrer\" target=\"_blank\"><strong>Geektown.co.uk</strong></a>. You can also listen to <strong>Geektown Radio</strong>, our weekly podcast covering the latest in TV, film, and gaming.</p>","author_name":"David Elliott"}