{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/6821ebc1182b2144af451ca4/68bddc40b306fbb419ead140?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Jason Schreier - Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made","description":"<p>In this episode we discuss Jason Schreier's journalistic account of the creation of a bunch of different games, ranging from huge AAA games like DragonAge: Inquisition, to smaller indie ones like Shovel Knight and Stardew Valley.</p><p><br></p><p>Game Developers' Library is a regular podcast covering books which may be helpful to people who make games. Tom Hughes is a full-time game developer, and Joe Baxter-Webb is a game designer and game dev content creator.</p><p><br></p><p>The reading list of GDL is here on Bookshop.org https://uk.bookshop.org/lists/the-game-developers-library-podcast-reading-list?</p>","author_name":"Joe Baxter-Webb"}