{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/67f5a4318e7bdeb4a63ed446/6aad309ff0112d8f4563678f?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Enemy or Friend? Training Soldiers Against Robots That Rush, Scream, and Resurrect","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/67f5a4318e7bdeb4a63ed446/1789734839501-d886e561-4683-42f6-85e3-f9b3ad0e2c6e.jpeg?height=200","description":"<p>In this episode of Micro Journeys, host Daniel Marrujo gets a close-up look at Marathon's autonomous robotic targets. Joined by Nate Whelan, Vice President, Europe, Marathon Targets GmbH, he walks through the entire lineup, learning about the robot's build and how it works on the battlefield.</p><p><br></p><p>These aren’t your basic bucket of bolts. These live-fire training robots talk, move, and behave just like a real adversary. And that realism is meant to translate directly into lethality for the soldiers training against them. Nate explains what that means for a soldier on the range. The battlefield is constantly changing. Targets move, shooters move, drones fly overhead, and you have to decide in real time whether the subject coming towards you is a friend or foe. The robots are built to deliver the same experience by rushing positions, using unit tactics, and responding when one of their own goes down. </p><p><br></p><p>The conversation also touches on how the bots benefit traditional training tactics. Soldiers aren't working with static steel targets. Instead, they're interacting with these mannequins, keeping those playing the opposing force out of harm's way.</p><p><br></p><p><strong>What You'll Discover in This Episode:</strong></p><ul><li><strong>[00:29] </strong>Nate Whelan, Vice President, Europe, Marathon Targets GmbH, introduces Marathon's autonomous targets and explains what they’re built to do.</li><li><strong>[01:53] </strong>Steel targets are stationary and more or less predictable. The robots can pop up anywhere and react to a teammate being killed by attacking harder or retreating.</li><li><strong>[03:04] </strong>The robots absorb live fire from 5.56 and 7.62 up to .338, and the 3D mannequin registers whether a round was a headshot, a vital hit, or a near-vital hit.</li><li><strong>[03:31] </strong>A command-and-control laptop logs every hit in real time; kill criteria are configurable, and after-action reviews can report figures like 500 rounds fired, 50 hits, 20 kills.</li><li><strong>[04:24] </strong>Nate explains why the robots are designed to keep attacking even when it’s been hit; simulated body armor, X-shots-to-kill settings, and resurrection after five seconds keep pressure on the shooter. </li><li><strong>[06:31] </strong>Batteries run about eight hours, are recharged during soldiers' meal times, and thermal signatures allow night training when the robots can't be seen with the naked eye. </li></ul><h3><br></h3><h3>Let’s Connect</h3><ul><li><a href=\"https://www.linkedin.com/in/dan-marrujo/\" rel=\"noopener noreferrer\" target=\"_blank\">Daniel Marrujo</a></li></ul>","author_name":"Trusted Strategic Solutions"}