{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/6792b01b93fa6bc1b502a257/69c9af579b6be94a1a900b36?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"#26 - What is UP with UPGames - Interview with TAM and David Gordon","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/6792b01b93fa6bc1b502a257/1774824880313-b7ab0b56-6e75-4df6-9d89-d2242df9ba79.jpeg?height=200","description":"<p>In this episode, we’re joined by the design duo <strong>David Gordon &amp; TAM.</strong></p><p><br></p><p>From co-designing within an established publisher to founding their own company, <strong>UP Games</strong>, we dive into what that transition really looks like behind the scenes.</p><p>How does collaboration change when you’re not just designing games—but also running the company? </p><p>What happens to creative freedom, decision-making, and responsibility?</p><p><br></p><p>We round off the episode by taking a closer look at one of their released titles, <em>Floristry</em>, and an upcoming game, <em>Scurry Up!</em></p><p><br></p><p>An episode about game design, entrepreneurship—and everything in between.</p>","author_name":"Fredrik Rosenqvist"}