{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/6792b01b93fa6bc1b502a257/6977191d49ef755216c4b102?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"#21 - Trilogies, identity and Garphill Games with Shem Phillips","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/6792b01b93fa6bc1b502a257/1769412732841-8e59cf18-5f67-40e5-a5ea-3f186354b143.jpeg?height=200","description":"<p>Nothing could be more true then how our next guest describes itself as ”starting small and grew into a global publisher”, with titles such as Raiders of the North Sea, Architects of the West Kingdom and Ezra and Nehemiah.</p><p><br></p><p>Brädspelsbröderna travel all the way to New Zealand!</p><p>Not physically, of course – but digitally – to meet Shem Phillips from Garphill Games!</p><p><br></p><p>We talk about Garphill’s design philosophy, their love for trilogies, and why structured series are something they actively strive for. Shem also shares the story of Garphill Games’ journey from a small studio to a globally recognized publisher, and how they make sure their games always carry a clear and unique identity.</p><p><br></p><p>If you enjoyed this episode, be sure to listen in to our upcoming follow-up with an in-depth review of Architects of the West Kingdom, Legacy of Yu and Ezra and Nehemiah.</p><p><br></p><p><img src=\"https://static.xx.fbcdn.net/images/emoji.php/v9/tba/2/16/1f3b2.png\"><img src=\"https://static.xx.fbcdn.net/images/emoji.php/v9/tba/2/16/1f3b2.png\"><img src=\"https://static.xx.fbcdn.net/images/emoji.php/v9/tba/2/16/1f3b2.png\"></p>","author_name":"Fredrik Rosenqvist"}