{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/67587e77c705e441797aff96/6ab2943d93749e4c0b45afec?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"What makes a good game? | Eric Zimmerman","description":"<p>What’s the best way to make a project more playful? Game designer Eric Zimmerman has a counterintuitive suggestion: a few good rules. Drawing on his experience making everything from video games and tabletop classics to museum-scale installations, he breaks down how creative play comes to life — and how to harness the power of constraints to create endless fun.</p>","author_name":"TED"}