{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/674cf5861c6967d814005868/69b739831b5a7dfbdf28bd2a?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"D&D 2024 is dead, long live D&D 5.5e","description":"<p>On this episode of the&nbsp;<a href=\"https://blizzardwatch.com/category/tavern-watch\" rel=\"noopener noreferrer\" target=\"_blank\">Tavern Watch Podcast</a>, the team gets a win -- a win in naming things, it turns out, as Wizards of the Coast (in addition to finally announcing&nbsp;<a href=\"https://www.enworld.org/threads/d-d%E2%80%99s-2026-announcements-roadmap-contains-a-mix-of-new-and-familiar.718171/\" rel=\"noopener noreferrer\" target=\"_blank\">some products for 2026</a>) also has started referring to the 2024 revision of&nbsp;<a href=\"https://blizzardwatch.com/category/dnd\" rel=\"noopener noreferrer\" target=\"_blank\"><em>D&amp;D</em></a>&nbsp;as \"<a href=\"https://www.enworld.org/threads/d-d-2024-is-now-officially-called-5-5e.718185/\" rel=\"noopener noreferrer\" target=\"_blank\">D&amp;D 5.5e</a>.\" Considering it ended up being more a balance update than the massive revolution in tabletop gaming that we were originally sold, we're all of the opinion this is for the better (and is easier to say, to boot). On top of that, Joe's really,&nbsp;<em>really</em>&nbsp;excited about&nbsp;<a href=\"https://www.kickstarter.com/projects/idwgames/godzilla-the-roleplaying-game\" rel=\"noopener noreferrer\" target=\"_blank\">the Godzilla Roleplaying Game</a>&nbsp;both due to a general all-abiding love for Toho's kaiju but also because of some of the titans of the tabletop industry that are featured in its staff list now, Phil has been completely enamored with&nbsp;<a href=\"https://cairnrpg.com/\" rel=\"noopener noreferrer\" target=\"_blank\"><em>Cairn</em></a>&nbsp;(and its creator Yochai Gal's podcast,&nbsp;<a href=\"https://betweentwocairns.com/\" rel=\"noopener noreferrer\" target=\"_blank\"><em>Between Two Cairns</em></a>) as far as things in the OSR tabletop gaming space goes, and Liz has a thought or two about Wizards CEO Chris Cocks' statement that they're keeping generative AI out of some of their biggest product spaces -- namely&nbsp;<em>D&amp;D</em>,&nbsp;<em>Magic: the Gathering</em>, and video games --&nbsp;<a href=\"https://www.theverge.com/podcast/890703/hasbro-toys-games-magic-exodus-ai-tariffs\" rel=\"noopener noreferrer\" target=\"_blank\">because the creatives and the audience don't want it</a>. Hopefully they can stick to that, though we've got bad news if you're a fan of&nbsp;<em>Peppa Pig</em>&nbsp;as far as AI in your intellectual property space goes.</p>","author_name":"Blizzard Watch"}