{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/674cf5861c6967d814005868/695a13a26446068fdcc8c660?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Looking back and looking forward to a year of great TTRPGs","description":"<p>It's the beginning of one year and the end of the next here on&nbsp;<a href=\"https://blizzardwatch.com/category/tavern-watch\" rel=\"noopener noreferrer\" target=\"_blank\">Tavern Watch</a>, and so we're both looking back with fond remembrance on the games we played this year (including&nbsp;<a href=\"https://blizzardwatch.com/2025/07/08/tavern-watch-plays-games/\" rel=\"noopener noreferrer\" target=\"_blank\">the ones we played on Tavern Watch Plays</a>, which you should check out!) and the ones due to come out next year. Liz was particularly pleased and surprised by&nbsp;<a href=\"https://sonofoak.com/pages/legend-in-the-mist\" rel=\"noopener noreferrer\" target=\"_blank\"><em>Legend in the Mist</em></a>, a statless rustic fantasy RPG. Matt played a lot of solo mythical create-your-own-god game&nbsp;<a href=\"https://www.stardist.com/deify-a-mythical-solo-role-playing-game\" rel=\"noopener noreferrer\" target=\"_blank\"><em>Deify</em></a>&nbsp;this year, but also is still thinking about&nbsp;<a href=\"https://blizzardwatch.com/2025/06/09/tavern-watch-plays-masks-01/\" rel=\"noopener noreferrer\" target=\"_blank\">that game of&nbsp;<em>Masks</em>&nbsp;we played</a>&nbsp;(me too, Matt, me too). Joe had a great time with&nbsp;<a href=\"https://9thlevel.com/products/rebel-scum-2nd-edition\" rel=\"noopener noreferrer\" target=\"_blank\"><em>Rebel Scum</em></a>, which is part of a lineage of games that really lower the barrier of entry on the rules and let you get straight into telling cool stories with your friends, and is hoping to get to play&nbsp;<a href=\"https://modiphius.net/en-us/pages/cohors-cthulhu\" rel=\"noopener noreferrer\" target=\"_blank\"><em>Cohors Cthulhu</em></a>&nbsp;-- the Roman Empire meets cosmic horror, sounds good to me! And, a lot of games crossed Phil's table this year, including the phenomenally weird&nbsp;<a href=\"https://shop.hauntedtable.games/collections/games-and-accessories\" rel=\"noopener noreferrer\" target=\"_blank\"><em>Triangle Agency</em></a>&nbsp;and the tactical crunchy cinematic action of&nbsp;<a href=\"https://shop.mcdmproductions.com/collections/draw-steel\" rel=\"noopener noreferrer\" target=\"_blank\"><em>Draw Steel</em></a>, but it's really&nbsp;<a href=\"https://need.games/fabula-ultima/\" rel=\"noopener noreferrer\" target=\"_blank\"><em>Fabula Ultima</em></a>&nbsp;that lives in my head rent-free.</p><p><br></p><p>But it's not all nostalgia. In current events,&nbsp;we discuss Wizards of the Coast's light 2026 schedule, <a href=\"https://www.pcgamer.com/games/rpg/less-than-a-week-after-dropping-a-big-new-trailer-at-the-game-awards-exodus-studio-head-james-ohlen-has-stepped-down-because-he-felt-his-work-on-the-game-was-complete/\" rel=\"noopener noreferrer\" target=\"_blank\">James Ohlen leaving Archetype Entertainment</a>&nbsp;to become a tabletop game consultant for WotC directly,&nbsp;<a href=\"https://mythmakers.com/realmsbound/\" rel=\"noopener noreferrer\" target=\"_blank\">Ed Greenwood's new independent Forgotten Realms project</a>,&nbsp;a general sci-fi toolkit coming to 5th Edition in the form of&nbsp;<a href=\"https://magehandpress.com/darkmatter/\" rel=\"noopener noreferrer\" target=\"_blank\">Dark Matter</a>, and we're wondering whether&nbsp;<a href=\"https://www.warlockthegame.com/en-US\" rel=\"noopener noreferrer\" target=\"_blank\">a video game about a single class</a>&nbsp;(and from a studio with a shaky reputation) can be a satisfying experience. I guess we'll see! Kickstarters are still going strong into 2026, too; a whole passel of them funded around the end of the year (<a href=\"https://www.enworld.org/threads/rpg-crowdfunding-news-%E2%80%93-thundercats-toon-2e-meshline-and-more.716966/\" rel=\"noopener noreferrer\" target=\"_blank\">including&nbsp;<em>Thundercats</em></a>, which funded fully in one minute). MCDM has funded an entire year's worth of content with their&nbsp;<a href=\"https://www.backerkit.com/c/projects/mcdm-productions/draw-steel-crack-the-sun\" rel=\"noopener noreferrer\" target=\"_blank\">Crack the Sun crowdfunding campaign</a>, and we're all mesmerized by&nbsp;<em>Fomoria</em>, which&nbsp;<a href=\"https://www.kickstarter.com/projects/jnohr/fomoria\" rel=\"noopener noreferrer\" target=\"_blank\">is funding in the near future</a>&nbsp;and really needs to be seen for its striking art style and dark fantasy story.</p><p><br></p><p>Last but definitely not least, we pay brief tribute to&nbsp;<a href=\"https://www.enworld.org/threads/tim-kask-tsrs-first-employee-passes-at-age-76.716970/\" rel=\"noopener noreferrer\" target=\"_blank\">the passing of Tim Kask</a>, TSR's first employee back in the 80s. Tim was not just part of this burgeoning industry we love in its infancy, but also a person who continued to be funny, opinionated, and inclusive right up until the end -- who could ask for anything more?</p>","author_name":"Blizzard Watch"}