{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/670c223adf4dd6f896322012/67470867b1164bf6aa7070ae?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Shogun Showdown","description":"<p>This week we cover a newer game, the 2023 tactical deck-builder Shogun Showdown. Tune in to discover if David can remember what this one is called.</p><p><br></p><p>Join the RoguePod LiteCast Discord! <a href=\"https://discord.gg/EEwq9VGGKb\" rel=\"noopener noreferrer\" target=\"_blank\">https://discord.gg/EEwq9VGGKb</a></p><p>Check out the full tier list at roguepod.show!</p><p><br></p><p>On this episode we first discuss the developer &quot;roboatino&quot; and then dive into the mechanics of Shogun Showdown. The game absolutely flows - we were really impressed by how well the deck-building elements were able to create run-to-run variance in what ultimately feels like a series of solvable puzzles. Lots of Into the Breach comparisons here which we&#39;ll for sure cover on a future episode. Danny also reveals that he was able to get the speedrun world-record for approximately zero minutes (his time was approved simultaneously to a much better time, still neat though).</p><p><br></p><p>Shogun Showdown feels extremely unique and is an excellent addition to the roguelite canon, particularly in how well it works both as a puzzle game and as a speed game. Our only real knock against the game was the metagame ascension system felt a little short and the true ending left a little bit to be desired, but ultimately a strong recommend from both of us. Definitely got to check this one out if you haven&#39;t given it a shot!</p>","author_name":"Danny & David"}