{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/66fa611eacfe1ec5ec407942/697a4ef46e7bdf106515b0ae?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Designing the Hero’s Journey with Pádraig Walsh","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/66fa611eacfe1ec5ec407942/1769623442031-591e5c9b-7878-4bf0-9304-a8f3ad04e3d5.jpeg?height=200","description":"<blockquote>In this episode of <strong>Software Made Human</strong>, Garrett Sheridan is joined by behavioural psychologist Pádraig Walsh, founder of ChangeAble Behaviour Solutions.</blockquote><blockquote>Padraig’s work sits at the intersection of psychology, design, and technology — helping organisations understand how real human behaviour shapes whether products succeed or fail.</blockquote><blockquote>The conversation explores how behavioural science can inform better software design, from reducing cognitive load and friction, to understanding motivation, capability, and behaviour change. Padraig shares practical frameworks including self-determination theory and the COM-B model, alongside everyday examples from tools like Xero and Strava.</blockquote><blockquote>A central theme of the episode is the idea of the hero’s journey — and how the best software doesn’t position itself as the hero but helps users feel more capable, confident, and in control.</blockquote><blockquote>This is a thoughtful conversation for anyone building software, designing products, or thinking deeply about how technology fits into real human lives.</blockquote>","author_name":"Marino Software"}