{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/66bcb81a0ca3a86a26e971cb/673d5236fb161236f8160fbf?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 14: Can a DLC Be Game of the Year?","description":"<p>In this episode, I dive into the debate surrounding downloadable content (DLCs) and their place in the gaming industry. Are DLCs important enough to elevate a game’s experience, and should they be eligible for prestigious awards like Game of the Year? Let's explore how DLCs shape player experiences and whether they deserve the same recognition as full games.</p>","author_name":"Larissa Radka"}