{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/66a3c6ec72497b61153ae95c/68626e37653df36e7bf05241?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Semiotics and (video) games","description":"<p>In this episode we discuss a concept which has been important – but implicit – in many previous episodes: semiotics, or meaning-making through signs. Hosts Dr. Ibi and Dr. Joe cover topics including:</p><p><br></p><ul><li>The linguistic foundations and broad applications of semiotics;</li><li>Definitions and different types of signs;</li><li>Multi-modal semiotics in (video) games;</li><li>Genre-specific and genre-independent semiotics;</li><li>The relationship between signs and ludemes;</li><li>Examples such as UI, rarity colours, and controls; </li></ul><p><br></p><p><br></p><p>Contains some strong (and other types of) language.</p><p><br></p><p>☕ If you would like to support us, you can buy us a coffee here: buymeacoffee.com/sayitlikeyouplayit</p><p><br></p><p>📺 We're also on YouTube: https://www.youtube.com/@SayItLikeYouPlayIt</p><p><br></p><p>Resources:</p><p><br></p><p>Blomberg, J. 2018. 'The Semiotics of the Game Controller', <em>Game Studies, 18</em>(2). <a href=\"https://gamestudies.org/1802/articles/blomberg\">https://gamestudies.org/1802/articles/blomberg</a> </p><p><br></p><p>Chandler, D. 'Semiotics for Beginners'. <a href=\"https://www.cs.princeton.edu/~chazelle/courses/BIB/semio2.htm\">https://www.cs.princeton.edu/~chazelle/courses/BIB/semio2.htm</a> </p><p><br></p><p>Hawreliak, J. (2018).<em> Multimodal Semiotics and Rhetoric in Videogames</em>. Routledge. <a href=\"https://doi.org/10.4324/9781315159492\">https://doi.org/10.4324/9781315159492</a> </p>","author_name":"Ibi Baxter-Webb & Joe Baxter-Webb"}