{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/66a3c6ec72497b61153ae95c/684025f35de209b54b06c907?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Chants of Sennaar & Sethian reactions: what makes a good language puzzle game?","description":"<p>In this episode we talk about our experience playing two language puzzle games, 'Chants of Sennaar' by Rundisc and 'Sethian' by Duang! Games, LLC . Hosts Dr. Ibi and Dr. Joe cover topics including:</p><p><br></p><ul><li>language puzzle and translation mechanics</li><li>embedding conlangs in game worlds</li><li>player versus player-character knowledge of conlangs</li><li>complexity of conlangs and how to make them decipherable</li></ul><p><br></p><p><br></p><p>Contains some strong (and other types of) language.</p><p><br></p><p>☕ If you would like to support us, you can buy us a coffee here: buymeacoffee.com/sayitlikeyouplayit</p><p><br></p><p>📺 We're also on YouTube: https://www.youtube.com/@SayItLikeYouPlayIt</p>","author_name":"Ibi Baxter-Webb & Joe Baxter-Webb"}