{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/666eb01bfb8897001387b8bc/6908c5d3fdc0dff06df7100a?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"More than just a difficulty setting","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/666eb01bfb8897001387b8bc/1762179194755-baee5b03-58d2-45f3-8768-7812b26f3a6a.jpeg?height=200","description":"<p>In this episode, Sarah and Barnaby dive into difficulty settings. When they're included by game creators, difficulty settings help a game reach a wider audience so that more people can enjoy all aspects of a game from story, to exploration, to combat. But what does that mean for the games intended experience? How do settings enhance or reduce what a player can get out of a game? And why does what difficulty setting you use seem to matter so much? </p><p><br></p><p>Please check the podcast chapters below for spoiler warnings. (Not the auto-generated chapters!)</p><p><br></p><p>Podcast Chapters:</p><p>[00:00 - 06:23] Hello and what are we playing?! (Banishers &amp; Silk Song)</p><p>[06:23 - 11:09] Why do games have difficulty settings?</p><p>[11:09 - 21:26] Reducing difficulty</p><p>[21:26 - 26:53] Increasing difficulty</p><p>[26:53 - 30:00] Game play style as difficulty</p><p>[30:00 - 33:37] The one time Sarah completed a brutally hard game</p><p>[33:37 - 35:12] Flow state and the reward of challenge</p><p>[35:12 - 37:20] Why some games don't offer difficulty settings</p><p>[37:20 - 41:12] Platformers and difficulty</p><p>[41:12 - 43:46] Arcade games &amp; the rise and fall of difficulty in home gaming</p><p>[43:46 - 49:20] Vocal opinions on difficulty settings</p><p>[49:20 - 53:41] SPOILER Final Fantasy 7 Rebirth anecdote (we discuss the ending)</p><p>[53:41 - 55:13] Enjoy your games!</p><p>[55:13 - 57:30] Thanks for listening!</p><p><br></p><p><br></p><p><br></p><p><br></p>","author_name":"Just a Game"}