{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/665dda1b3ce6480013459039/698e114d4d911476d8cdb787?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Why Did Highguard's Developer Cut Staff So Soon?","description":"<p>Wildlight Entertainment laid off most of its staff just weeks after launching Highguard, a multiplayer shooter game. Initially attracting nearly 100,000 concurrent players on Steam, the game has since received mixed reviews and experienced a decline in player numbers. Wildlight expressed commitment to continue supporting the game with a smaller team. This move aligns with a broader trend in the gaming industry, where companies are adjusting their workforce to meet market demands, as seen with recent layoffs at Riot Games.</p><p>Learn more on this news by visiting us at: https://greyjournal.net/news/</p><p><br></p><p><br></p>","author_name":"GREY Journal"}