{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/65e12817cedd7300179dae23/6712e87e29a026a2a530f102?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"MediEvil 2","description":"<p>Dan joins the main feed once again to talk about MediEvil 2 with Bird and Bugs. We talk about the game's Victorian London setting, the indeterminate (we're guessing Scouse/Cockney hybrid) accent of the little ghost boy, the nature of sequelitis, the places Dan recognizes by name if not by actual location (as a Londoner himself) how much the Whitechapel level slaps, more of the game's very British humour, where we'd have loved to see a MediEvil 3 go, and Daniel Fortesque as a chav.</p><p><br></p><p>This is a companion piece to our Corpse Bride episode, which came out earlier this week! Listen to these in either order, but they go together.</p><p><br></p><p>The bumper for this episode is made from the game's main theme by Andrew Barnabas and Paul Arnold!</p><p><br></p><p>This episode wouldn't be possible without our patrons! Thanks to Aelian, ntwitch, and The Robot, of our $5 a month Verified Mutant tier, and Primm Slim of our $3 Big Slomie tier! If you like what we do and wanna support us, go check us out on <a href=\"https://www.patreon.com/c/Slomecast\" rel=\"noopener noreferrer\" target=\"_blank\">Patreon</a>!</p>","author_name":"Bird Benson"}