{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/65e0f5b7b8456c0016989a98/65e0f5bebe190800176cb0eb?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Data Governance in the Video Game Industry w/ Marie de Leseleuc","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/65e0f5b7b8456c0016989a98/1722025762289-dd80cb854315becea66d064a2396558d.jpeg?height=200","description":"<p>How are video games collecting data from players? What kind of information is useful to the #videogame #company? How is the video game #data #governed? Find out the answer to all these questions and more as Marie Leseleuc, Analytics and Data Science Director at Eidos-Montreal, joins us to talk about moving data in the video game industry on this latest #podcast #episode of Data Unchained!<br/><br/>#datagovernance #datascience #dataanalytics #dataengineers #international #remotework <br/><br/>Cyberpunk by jiglr | https://soundcloud.com/jiglrmusic<br/>Music promoted by https://www.free-stock-music.com<br/>Creative Commons Attribution 3.0 Unported License<br/>https://creativecommons.org/licenses/by/3.0/deed.en_US</p>","author_name":"Hammerspace"}