{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/656a381dff3911001256c7bf/6a8f65c0c36cbadbe76c5cdb?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"WoW's real end game (and boring end game)","description":"<p>We got a special treat this week as our Aussie columnist and player housing enthusiast Sara Hanson joined the podcast. She walked us through a lot of the very recent changes to how certain player housing features work, and discusses some of the things the housing community is trying to uncover, like which pets do what when they're hanging out, now that we can add them. She also has strong opinions on transmog, much like the rest of our hosts, so they had to discuss both the new cash shop offerings and this month's Trading Post, which we got an advance preview of. And not only an advance preview, but this one will bring back a bunch of older offerings as well, for a Trading Post megamix.</p><p><br></p><p>Also something something Mythic Raiding race, or whatever. You know we're focused on the real end game, here.</p><p><br></p><p>We also waded through some Gamescom news, which included CD Projekt Red teaming up with Blizzard, bringing&nbsp;<em>The Witcher</em>&nbsp;to the Battle.net launcher — and teasing some future announcements for BlizzCon. Of course, Matt thinks this means&nbsp;<em>Cyberpunk</em>&nbsp;on the Battle.net launcher, but Cory isn't the only one who can huff hopium around here. But Gamescom isn't all sunshine — several projects showcased are apparently using AI heavily in their development process. If I were a sim, I would have two red minus signs above my head in&nbsp;<em>Crazy Taxi</em>'s general direction right now.</p>","author_name":"Blizzard Watch"}