{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/655cbab40020990012e2defc/66ec670133bbf1325dc8806a?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"\"The Flight Of (the) Concord\"","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/655cbab40020990012e2defc/1726768257007-fdce5bff-423d-4a4c-8abf-71906b521c63.jpeg?height=200","description":"<p>Peace \"Party People!\"  Hosts Harvey Newman &amp; K-Murdock are back this week with a new episode that has the fellas reflecting on the game <em>Concord,</em> a heavily anticipated FPS developed by Firewalk Studios, which was available to play online for about 2-weeks before its publisher Sony, decided to take the game offline shuttering the release ultimately.  Harvey also talks about his recent trip to Gamescom in Germany!</p>","author_name":"Proxima Studio"}