{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/6500f7e38c35840011fa822f/6a73d39e2578a0c7e2bff05a?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"PLAY RETRO 228: Demon's Crest","description":"<p>Demon’s Crest for the Super Nintendo. Firebrand escapes captivity and takes flight across a dark fantasy world, recovering magical crests that let him smash through stone, soar through the sky, explore underwater ruins and transform into increasingly powerful gargoyles. We revisit Capcom’s overlooked action-adventure and check out its nonlinear stages, hidden upgrades, multiple endings and enormous monsters turned one of Ghosts ’n Goblins’ most irritating enemies into the hero of his own game.</p><p><br></p><p>VIDEO: https://youtu.be/4LNUSbeR1D8</p>","author_name":"Scott Johnson"}