{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/6500f7e38c35840011fa822f/68350eb32780b226c7067c2a?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"PLAY RETRO 169: Doom 1 & 2","description":"<p>Doom (1993) and Doom II (1994). Developed by id Software, these games introduced the fast-paced, visceral FPS gameplay that would shape the industry for decades. With tight level design, explosive weapons, and iconic monsters, Doom wasn’t just a game—it was a movement. And while we’re at it, we’ll mention Doom 64, the 1997 N64 follow-up that carved out its own identity in the shadows of its PC predecessors.</p>","author_name":"Scott Johnson"}