{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/6500f7e38c35840011fa822f/67d4a0c41807f0dc087fb73f?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"PLAY RETRO 160: Zaxxon","description":"<p>On this week’s Play Retro podcast with Scott Johnson and Brian Dunaway, ZAXXON! Sega’s revolutionary 1982 arcade game that introduced an isometric perspective to shoot-'em-ups, setting it apart from the top-down and side-scrolling shooters of its era. Its sequel, Super Zaxxon, amped up the difficulty with faster enemy movement and trickier level designs. We’ll also briefly mention Future Spy, a lesser-known Sega shooter that borrowed elements from Zaxxon while adding a military espionage theme.</p>","author_name":"Scott Johnson"}