{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/64db275277fd79001173cfd5/68ccd95659fdf3f5312476fe?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Borderlands 4 Poor Optimization, DLSS as a Crutch, Can it Be Fixed?","description":"<p>Episode 82: A quick update on the YouTube views situation, then into a Borderlands 4 discussion. What is the state of the game currently? What do we make of Randy Pitchford's comments? Is DLSS being used as a crutch instead of proper optimization? Can it be fixed?</p><p><br></p><p>CHAPTERS</p><p>00:00 - Intro</p><p>01:05 - Update on the YouTube views situation</p><p>17:17 - Initial thoughts on Borderlands 4</p><p>28:27 - The crutch of DLSS upscaling and frame generation</p><p>44:17 - Bizarre development choices</p><p>53:01 - Can Gearbox fix Borderlands 4?</p><p>1:07:14 - Updates from our boring lives</p><p><br></p><p>SUBSCRIBE TO THE PODCAST</p><p>Audio: https://shows.acast.com/the-hardware-unboxed-podcast</p><p>Video: https://www.youtube.com/channel/UCqT8Vb3jweH6_tj2SarErfw</p><p><br></p><p>SUPPORT US DIRECTLY</p><p>Patreon: https://www.patreon.com/hardwareunboxed</p><p><br></p><p>LINKS</p><p>YouTube: https://www.youtube.com/@Hardwareunboxed/</p><p>Twitter: https://twitter.com/HardwareUnboxed</p><p>Bluesky: https://bsky.app/profile/hardwareunboxed.bsky.social</p>","author_name":"Hardware Unboxed"}