{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/64db275277fd79001173cfd5/64fc03e972248000113fd7d8?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Is Starfield Actually Badly Optimized?","description":"<p>Episode 3: Today we're recapping the Radeon RX 7800 XT and RX 7700 XT reviews and discussing some missed opportunities in AMD's marketing. We also chat about Starfield: is the game badly optimized? Should you be thinking about more frequent CPU upgrades? What happened to DLSS? </p><p><br></p><p>CHAPTERS</p><p>0:00 - Intro</p><p>4:04 - AMD Radeon RX 7800 XT and RX 7700 XT Recap</p><p>16:01 - Is Performance Close to RDNA2 a Fail?</p><p>19:20 - Heaps of Old Stock Still Affecting Releases</p><p>22:44 - What About Manufacturing Costs</p><p>25:43 - Missed Opportunity with Radeon Launches and Starfield</p><p>35:23 - Is Starfield Badly Optimized?</p><p>44:17 - Is it Time to Think About More Frequent CPU Upgrades?</p><p>49:41 - Should Bethesda or Intel Have Optimized Starfield for Arc GPUs?</p><p>53:54 - What Happened to AMD Blocking DLSS in Starfield?</p><p>1:06:38 - Other Stuff in Our Lives</p><p><br></p><p>SUBSCRIBE TO THE PODCAST</p><p>Audio: https://shows.acast.com/the-hardware-unboxed-podcast</p><p>Video: https://www.youtube.com/channel/UCqT8Vb3jweH6_tj2SarErfw</p><p><br></p><p>SUPPORT US DIRECTLY</p><p>Patreon: https://www.patreon.com/hardwareunboxed</p><p>Floatplane: https://www.floatplane.com/channel/HardwareUnboxed</p><p><br></p><p>LINKS</p><p>YouTube: https://www.youtube.com/@Hardwareunboxed/</p><p>Twitter: https://twitter.com/HardwareUnboxed</p>","author_name":"Hardware Unboxed"}